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➜ Programming
➜ General
➜ Trigger to call c++ script
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Trigger to call c++ script
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| Posted by
| Ashass
(50 posts) Bio
|
| Date
| Fri 05 Dec 2008 12:47 PM (UTC) |
| Message
| Is there a way to make a LUA trigger call a c++ script?
Also, is there a way to turn a LUA trigger on/off? | | Top |
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| Posted by
| Nick Gammon
Australia (23,173 posts) Bio
Forum Administrator |
| Date
| Reply #1 on Fri 05 Dec 2008 07:19 PM (UTC) |
| Message
| There is no such thing as a C++ "script" because C and C++ are compiled languages. However see the link below for how you can make your own DLLs (which could be written in C++) for calling from Lua.
This is how a lot of Lua extensions are implemented.
http://www.gammon.com.au/forum/?id=4915
There is no such thing as a "Lua trigger" in MUSHclient (if that is what you are asking about). Any trigger can call a script in the current language. However triggers can be enabled/disabled, see:
http://www.gammon.com.au/scripts/doc.php?function=EnableTrigger
By the way, Lua is the name of the language, it is not an acronym, thus it should be written as Lua, not LUA. See: http://www.lua.org/about.html#name |
- Nick Gammon
www.gammon.com.au, www.mushclient.com | | Top |
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| Posted by
| Worstje
Netherlands (899 posts) Bio
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| Date
| Reply #2 on Sat 06 Dec 2008 02:21 AM (UTC) |
| Message
| | Whatever you are trying, there is a good chance it will be possible already with Lua in its current state. And for as far disabling triggers goes, take a look at the EnableTrigger() function (with a parameter of false to turn it off). | | Top |
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| Posted by
| Ashass
(50 posts) Bio
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| Date
| Reply #3 on Tue 09 Dec 2008 02:14 PM (UTC) |
| Message
| |
| Posted by
| Worstje
Netherlands (899 posts) Bio
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| Date
| Reply #4 on Tue 09 Dec 2008 03:16 PM (UTC) |
| Message
| | Don't bother with C/C++. Lua or another scripting language will do just fine. | | Top |
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| Posted by
| Ashass
(50 posts) Bio
|
| Date
| Reply #5 on Tue 09 Dec 2008 04:00 PM (UTC) |
| Message
| | Yes, they will work just fine, however I don't know how to do all the required things using Lua script or other scripting language, which, as it turns out is why I asked for help. | | Top |
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| Posted by
| Worstje
Netherlands (899 posts) Bio
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| Date
| Reply #6 on Wed 10 Dec 2008 02:10 AM (UTC) |
| Message
| | If you know C or C++, Lua should not be that difficult. Read through and use the PiL (http://www.lua.org/pil/) as a guideline, and combine it with the various functions listed in the MUSHclient helpfile. | | Top |
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