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 Entire forum ➜ MUSHclient ➜ Lua ➜ Using variables in local commands in a timer

Using variables in local commands in a timer

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Posted by Azcporian   (2 posts)  Bio
Date Sun 21 Feb 2021 03:25 PM (UTC)
Message
I currently have a timer set up to interact with a pet every 10 minutes. They recently added items expand how you do so that I would like to add to the timer. Currently I have the timer set up with:


local commands = { "train ", "play ", "pat " }

Send ( commands [ math.random (#commands) ] .. GetVariable("Pet") )


They added a ball, stuffed toy, and a frisbee. The commands I would need to use is "train @Pet with ball|toy|frisbee" but I the other two commands play and pat would need to remain the same. I tried changing the local commands to:


local commands = { "train (GetVariable("Pet") with frisbee", "play (GetVariable("Pet")", "pat (GetVariable("Pet")" }


But I would get the error:


Compile error
World: Primary
Immediate execution
[string "Timer: "]:1: '}' expected near 'Pet'


I'm not sure how I would go about changing the timer to accomplish this.
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Posted by Nick Gammon   Australia  (23,121 posts)  Bio   Forum Administrator
Date Reply #1 on Sun 21 Feb 2021 09:21 PM (UTC)
Message
How about:


local commands = { "train ", "play ", "pat " }
local toys = { "ball", "stuffed toy", "frisbee" }

Send ( commands [ math.random (#commands) ] .. GetVariable("Pet") 
       .. " with " .. toys [  math.random (#toys) ] )

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Nick Gammon   Australia  (23,121 posts)  Bio   Forum Administrator
Date Reply #2 on Sun 21 Feb 2021 09:23 PM (UTC)
Message
Or, to do it your way:


 local commands = { "train " .. GetVariable("Pet") .. " with frisbee", 
                    "play " .. GetVariable("Pet"), 
                    "pat " .. GetVariable("Pet") }

Send ( commands [ math.random (#commands) ] )

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Nick Gammon   Australia  (23,121 posts)  Bio   Forum Administrator
Date Reply #3 on Sun 21 Feb 2021 09:25 PM (UTC)
Message
And to vary the toys:



local toys = { "ball", "stuffed toy", "frisbee" }

local commands = { "train " .. GetVariable("Pet") .. " with " .. toys [ math.random (#toys) ] , 
                   "play " .. GetVariable("Pet"), 
                   "pat " .. GetVariable("Pet") }

Send ( commands [ math.random (#commands) ] )

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Nick Gammon   Australia  (23,121 posts)  Bio   Forum Administrator
Date Reply #4 on Sun 21 Feb 2021 09:27 PM (UTC)
Message
To make it neater:


local pet = GetVariable("Pet") 
local toys = { "ball", "stuffed toy", "frisbee" }

local commands = { "train " .. pet .. " with " .. toys [ math.random (#toys) ] , 
                   "play " .. pet, 
                   "pat " .. pet }

Send ( commands [ math.random (#commands) ] )

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Azcporian   (2 posts)  Bio
Date Reply #5 on Mon 22 Feb 2021 05:05 AM (UTC)

Amended on Mon 22 Feb 2021 05:06 AM (UTC) by Azcporian

Message
Thank you so much.

To be honest I never really knew what the .. before GetVariable did, so I never thought putting them after it would fix the problem.
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Posted by Nick Gammon   Australia  (23,121 posts)  Bio   Forum Administrator
Date Reply #6 on Mon 22 Feb 2021 05:07 AM (UTC)
Message
In Lua .. just concatenates strings.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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