world.MoveWorldWindowX

MUSHclient script function (Method) — introduced in version 3.66

Move and resize a specific world window

Prototype

void MoveWorldWindowX(long Left, long Top, long Width, long Height, short Which);

Data type meanings

Description

This function moves and resizes one of the current world's windows.

Specify the left and top co-ordinates in pixels.

Specify the width and height of the window in pixels.

Note that if you move the window off the screen (eg. to -1000, -1000) it will become invisible.

No checking is performed on the arguments to this function.

The co-ordinates are relative to the client area of the main MUSHclient window.

In other words, position 1, 1 is the very top-left corner of the MUSHclient frame window.

The first window is window number 1, the second one is 2, and so on. You create new windows by using Window menu -> New Window.

VBscript example

MoveWorldWindowX 1, 1, 640, 480, 2  ' move window 2

Jscript example

MoveWorldWindowX (1, 1, 640, 480, 2)

Lua example

Not available in Lua - use MoveWorldWindow with a 5th argument instead.

Lua notes

Lua has an optional 5th argument to MoveWorldWindow which is the window number to move.

Return value

None.

Related topic

Utilities

See also

FunctionDescription
GetMainWindowPositionReturns the position and size of the main MUSHclient window
GetNotepadWindowPositionReturns the position and size of the specified notepad window
GetWorldWindowPositionReturns the position and size of the current world window
GetWorldWindowPositionXReturns the position and size of a specific world window
MoveMainWindowMove and resize the main MUSHclient window
MoveNotepadWindowMove and resize the specified notepad window
MoveWorldWindowMove and resize a world window
SetToolBarPositionSets the position of the game toolbars on the screen.
SetWorldWindowStatusChanges the status of the current world window