world.ColourNote
Sends a message to the output window in specified colours
Prototype
void ColourNote(BSTR TextColour, BSTR BackgroundColour, BSTR Text);
Description
This lets you do a "note" in a specified colour. It is not transmitted to the world. It is useful for making comments to yourself. The note colour is saved and restored, so that the world note colour is unchanged after using this function (however the new colour is used for the tell itself).
eg.
world.ColourNote "red", "blue", "Hello there"
The colour is specified by colour name - you can use the MUSHclient colour picker to see all possible colour names, or type: world.Debug "colours". You can also specify colours in HTML format, like this:
world.ColourNote "#FAEBD7", "#FFB6C1", "Hi there"
If you leave a colour name blank, it is unchanged. Thus you could do this to get red text on the existing background:
world.ColourNote "red", "", "Hello there"
A new line will automatically be started by output from the MUD, or a command that you type being echoed to the output window. You can send a new line yourself by sending vbCRLF (in Visual Basic) or n in Jscript or Perlscript.
To make changes to the text style (eg. bold, underline) see NoteStyle.
VBscript example
world.ColourNote "red", "blue", "Hello there"
Jscript example
world.ColourNote ("red", "blue", "Hello there");
PerlScript example
$world->ColourNote ("red", "blue", "Hello there");
Python example
world.ColourNote ("red", "blue", "Hello there")
Lua example
ColourNote ("red", "blue", "Hello there ",
"white", "green", "everyone")
Lua notes
You can supply any number of arguments, however they must be in groups of three:
* foreground colour
* background colour
* text
The example above shows how you might send two lots of text coloured different ways.
The newline is only appended to the end of the note, not between individual items.
Return value
Nothing.
Related topic
See also
| Function | Description |
|---|---|
| AnsiNote | Make a note in the output window from text with ANSI colour codes imbedded |
| ChatNote | Does a note using ANSI codes for the chat system |
| ColourTell | Sends a message to the output window in specified colours - not terminated by a newline |
| Note | Sends a note to the output window |
| NoteColour | Chooses which custom colour will be used for world notes. |
| NoteColourBack | Chooses which RGB colour will be used for world notes - background colour |
| NoteColourFore | Chooses which RGB colour will be used for world notes - text colour |
| NoteColourName | Chooses which RGB colour name will be used for world notes - text and background |
| NoteColourRGB | Chooses which RGB colour will be used for world notes - text and background |
| NoteStyle | Sets the style for notes |
| Send | Sends a message to the MUD |
| Tell | Sends a message to the output window - not terminated by a newline |