my latest list of problems

Posted by Bipper on Wed 05 Dec 2001 02:33 PM — 2 posts, 13,767 views.

#0
I have mad 14 races by hard coding them in and they won't show up at startup.

I also would like to know how to change how the mud boots. what file does it boot outof? I wanted to take out classes and change the anscii pic that shows up.

I also wanted to know if there was a decent online guide to coding for a mud. I already know how to code. just a guide to the various variables, and tricks to editing the code)

Also where can i get a batchfile to make a smaug mud boot when i reboot inside the mud..

My last question is how, when i make a social can i make it so people see (charname) sits? in stead of seeing You sit down.. dumb question but valid no?

any help is VERY well aprieciated,

Thanks
Bipper
Australia Forum Administrator #1
Quote:

I have made 14 races by hard coding them in and they won't show up at startup.


Have you added them to the race.lst file?

Quote:

I also would like to know how to change how the mud boots. what file does it boot outof? I wanted to take out classes and change the anscii pic that shows up.


It reads quite a few files, eg. all the area files listed in area.lst, race files in race.lst, councils in council.lst, clans in clan.lst, deities in deity.lst, and the following files in the "system" directory:


colors.dat
commands.dat
herbs.dat
morph.dat
skills.dat
socials.dat
sysdata.dat
tongues.dat
weather.dat


Quote:

I also wanted to know if there was a decent online guide to coding for a mud. I already know how to code. just a guide to the various variables, and tricks to editing the code)


Try the links mentioned in the topic heading "Running the server" at the head of this page.

Quote:

Also where can i get a batchfile to make a smaug mud boot when i reboot inside the mud..


If you are running under Cygwin there is a shell script "startup" in the src directory that will do that. Also see my utility for doing that under Windows, on this page:


http://www.gammon.com.au/utilities/porttester.htm



Quote:

My last question is how, when i make a social can i make it so people see (charname) sits? in stead of seeing You sit down.. dumb question but valid no?


You could edit socials.dat file and use an existing one as a template for doing that. You might have a problem with a clash with the existing "sit" command. You could work around that by taking "sit" out of commands.dat file. Whether that is a good idea or not I am not sure.