Pretty begginer questions....

Posted by Malti on Mon 01 May 2006 11:33 PM — 6 posts, 24,048 views.

USA #0
1) What is rank? Does it work?

2) What is Glory? How do trade in your glory points? How do you recieve glory from NPCs?

3) How are quests handled in game? Like how does the game know when you complete a quest? How do you start a quest? How do you end a Quest? What is the 'mset quest' function for?

4} How do you load an item as an imm if that item is not in the room? is there a summon command?

5) What is QP and QPA in the mset? are they even implemented?

I know these are kind of broad, but hopefully someone can give me some information on what is going on and I can take it from there. Thanks in advance.
Amended on Mon 01 May 2006 11:58 PM by Malti
USA #1
1) Rank is the part to the left of the name in the who list. It's like a prepended title.

2) The meaning of glory varies MUD by MUD. Generally it's used as a reward for quests, and once you have enough, you talk to an imm and trade it in. The trade-in is usually done manually. NPCs can give glory by using the right mudprog commands.

3) I don't think the game really has any built-in quest support, but I could be wrong about that.

4) oload [vnum]

5) Those are the glory commands, if memory serves
USA #2
Everytime I try to use the oload command, it says 'Huh?' and I looked into the commands.dat and it is not even in there.
USA #3
#3 Quest in mset allows an immortal to set a marker for which quest some (mob or player) is currently involved in.

#4 Read the help entry on oinvoke. (Not oload, he was thinking of mob progs which use mpoload rather than oinvoke.)

#5 QP is the current glory points that a player possesses, QPA is the cummulative total glory points they've acquired ever.
USA #4
Actually, no, I meant oload; it's the danger of having a heavily modified SMAUG codebase. On my base it is indeed oload; I don't know why they changed it to oload, it was before my time. :)
USA #5
Strange, that's not something I'd ever changed on mine, it's oinvoke on stock smaug, or at least it used to be ever since the last time I'd checked. *shrug*