Cure spells cause blindness in default install

Posted by Influenza on Wed 29 Mar 2006 11:18 AM — 5 posts, 20,175 views.

#0
Using a default install of Version 1.4a for Windows. After a few weeks of running the server, we noticed random blindness fits affecting characters. After further examination, this was found to be caused as a side effect of curative spells. This did not happen in the beginning. Any ideas as to what is causing this?

Thanks
USA #1
No idea offhand. Your best bet is to use gdb to track it down. But when you say Windows, I don't know if you meant using Cygwin or not.
#2
SMAUG 1.4a ported to 32-bit windows.
USA #3
Ah well then I don't think you can use gdb. Try comparing your skills.dat file to stock skills.dat?
Australia #4
This was an old old issue, and from memory had to do with saving skills.dat from within areaeditor, download another copy of skills.dat and all should be fine.