Extending PC Corpse Decay

Posted by Zune on Wed 04 Jan 2006 05:05 AM — 3 posts, 15,410 views.

#0
I'm interested in either prolonging corpse decay for players or eliminating it altogether.

Any suggestions?
USA #1
in makeobjs.c -
in function make_corpse()
corpse->timer = INSERT YOUR AMOUNT HERE

Amount of 0 means no decay, other than that just use a number higher than already used.

Also, in my code there are 3 places where the timer is set depending on the type of kill, so make sure to look for every place its set.
Amended on Wed 04 Jan 2006 05:18 AM by Gohan_TheDragonball
#2
Thanks. :) I'll check into it.