2 questions with FEAR

Posted by Longbow on Thu 06 Oct 2005 01:21 AM — 8 posts, 36,010 views.

#0
Does anybody here know much about the FEAR dirivative of Smaug? I know this sounds kinda simple, but I can't figure out how to remove skills! When I simply delete them from the list it causes a seg fault. The FEAR forum is never replied to, so I thought I'd check here.

Also, does anybody ever have a problem where when you put in a bunch of sectors on the Wilderness map and then reboot they change? My forests and corn fields are becoming chopped forests and harvested fields.

Thanks a lot and Godbless!

Longbow
USA #1
Never used it. Have you tried debugging the crash?
#2
Not exactly sure how to debug it. I've never figured out where you run the debugger(the Cygwin prompt? in the directory intended or anywhere?)
How does one typically remove skills in Smaug dirivs or the stock smaug for that matter? I've always used Area editor, but FEAR files will not load in Area Editor. :(

If you want to check it our for yourself, try http://www.rafermand.net/fear/
It's perhaps the best diriv of Smaug I've ever seen. But no active help forum.... :(


Godbless!

Longbow
USA #3
You should really learn how to use gdb. See Nick's guide:
http://www.gammon.com.au/forum/bbshowpost.php?bbsubject_id=3653

To remove skills, I went into skills.dat and removed them from there.
USA #4
Quote:

When I simply delete them from the list it causes a seg fault


Chances are you removed a vital line or somehow screwed up the syntax of the file. Try doing one skill at a time first and see if it works.
#5
Augh, sorry it's been so long since I replied! I went and started taking things out one by one. I've narrowed my list down by a long shot, but I can't figure out where certain spells are being called from. They crash the game if they are deleted. Is there a way to look up where spells are being called? I've looked at the debuggin' stuff but I don't quite understand it. It's slightly differant setup on FEAR.

Thanks for the help so far! Godbless!


Longbow
USA #6
Easiest way to find where the spells are hardcoded is with grep looking for the spellname. Odds are it's going to be stuff like fire/iceshield and whichever breath weapons are written into the spec_progs. Shields should be easy enough to just comment out if you remove the accompanying mob flags but I'd suggest leaving them in place and just setting them too high for players to ever learn.
#7
Ok, I just need to look into grep then. However, I'm not going to be able to set the level too high on certain flags, because FEAR is a leveless system. Yes, it IS a dirivitive of Smaug. :)


Thanks and Godbless,
Longbow