Simplish question

Posted by Dralnu on Mon 04 Apr 2005 01:02 AM — 4 posts, 16,906 views.

USA #0
Reading through the code (to see if I can understand it. Recently got C/C++ Third Edition refrence). Does the basic programing in the codebase work alot like the mobprogs used in the game itself? Looking in the info module, it seems like everything runs off a pretty close if-then setting like the ifchecks in the MProgs. It just me trying to futually try to understand this, or what?
USA #1
Yes, progs work a bit like programming. There is if-then, else, and break. But they aren't to say, fully programming. There is no for you can use, etc.
USA #2
Ok, I thought that was the case.

Thanks
USA #3
The bigest downside is probably that you can't set variables using a mob prog unless you code it yourself (like my mudvars, which is what they are designed for). You have access to a very limited number of variables as well. You can't even create your own. Quite a bummer, as variables are one of the most (if not the most) important things in a language.