I can't seem to figure out why this crashed, and if it's a Smaug bug or not.
Both d->original and d->character are null, but I don't know what it's expecting.
#0 talk_channel (ch=0x9c65a58, argument=0xbff61c75 "I'm on a roll today", channel=2, verb=0x64 "") at act_comm.c:488
488 och = d->original ? d->original : d->character;
(gdb) bt
#0 talk_channel (ch=0x9c65a58, argument=0xbff61c75 "I'm on a roll today", channel=2, verb=0x64 "") at act_comm.c:488
#1 0x0805a7d0 in do_chat (ch=0x9a0838, argument=0xbff61c75 "I'm on a roll today") at act_comm.c:673
#2 0x080e6044 in interpret (ch=0x9c65a58, argument=0xbff61c75 "I'm on a roll today") at interp.c:577
#3 0x080bb9fa in game_loop () at comm.c:687
#4 0x080bb29c in main (argc=8, argv=0xbff620b0) at comm.c:316
Both d->original and d->character are null, but I don't know what it's expecting.