I have looked through all of the FAQ's and other articles in
the forum for information on this part of ANSI color but could
find nothing.
I am using SWR 1 Fuss gotten here modified only with a hotboot
snippet of Greven's.
My player makes a container that has multiple colors in it..
Normally if he only uses one color per word they get entered
as the keywords properly.. but the second he switches to a
different color in the same word the keyword to
use/remove/wear the item has to be used color coded like it
was when the item got made.
How do i change the code to make it so that it dosent
require the user to enter the color codes to use the item by
its keyword..
the forum for information on this part of ANSI color but could
find nothing.
I am using SWR 1 Fuss gotten here modified only with a hotboot
snippet of Greven's.
My player makes a container that has multiple colors in it..
** makecontainer about &GA Large &RRa&Bi&Gn&bb&Row Colored Backpack&W
Normally if he only uses one color per word they get entered
as the keywords properly.. but the second he switches to a
different color in the same word the keyword to
use/remove/wear the item has to be used color coded like it
was when the item got made.
EX: makecontainer about A &Rred&W belt = Keywords: A red belt
makecontainer about A &Rr&red&W belt = Keywords: A &Rr&rred belt
How do i change the code to make it so that it dosent
require the user to enter the color codes to use the item by
its keyword..