Can a certain home network/ISP affect a MUD? I went to submit my MUD to MudMagic/Kyndig, and I got rejected twice because this Admin said "Game freezes up when viewing the CREDIT command and HELP DIKU command, unable to verify." Yet I, my friend, and other players could view those cmds normally. I told them I thought it was their ISP problem, so they tested it, and said "Odd, it just froze up on me from my home network. Very very strange" It seems they could do other things, like tells, but not those certain cmds.
Its not the pfile. Nor the MUD, because only that char would get locked up. How and why does this happen? Just wondering.
There could be fair amount of reasons. Is it consistently those commands that don't work for them? For instance, it's possible that they just happened to have a bout of lag at that time.
Network issues are usually pretty hard to troubleshoot. Off the top of my head however, I don't believe that there is any MUD-side reason a command in particular shouldn't work for them, if it works for everyone else; especially if they can do other stuff as well.
Well, they do the same thing. Looking at the source:
void do_credits( CHAR_DATA *ch, char *argument )
{
do_function(ch, &do_help, "diku" );
return;
}
So, "CREDIT" and "HELP DIKU" are going through the same code. Does *any* help work? Maybe there is a bug in help, like a missing help area.
Well, yes, except that it works fine for other people. That's what leads me to believe that the problem is not the MUD's fault.
He seems to be saying, correct me if I'm wrong, that it works at home, but once moved to a different PC (eg. to Kyndig, or to the Kyndig admin's home) it doesn't. Could be a missing file.
Oh... I thought it was that the MUD is hosted somewhere, and people, except the Kyndig folks, can see the help commands; but that for some reason it locks up for the Kyndig people.
Zeno, can you clear things up a bit? :P
I'm not completely sure, the Admin didn't say much. Here's what I assume:
The first two times the Admin tried 'credits' they were not on their home network, and the command did not work. They could chat, tell, etc, but not the helpfile. I don't know about other helpfiles though. Then, I wrote a note to Kyndig, and the same Admin came on apparently on their home network, and the command worked. Then they changed to the other network, and it didn't. I know it wasn't lag from the player or MUD, and I'm pretty sure it was a problem with the network. But the question is, why only helpfiles? Is it because of the larger text being displayed? I mean, 'look' didn't freeze them up, so a desc was fine. Does that clear anything at all up? Heh.
Get them to try other help. Offhand I can't think why help would work on one network but not another. Unless, you have changed the help code, to say record who has looked up what help topic, and are doing a reverse DNS lookup in the process.
I can't really get in contact with that certain Admin again, since I don't know any of their info. But all I changed in help is added some color, and lines.