Editing Spells in A.E.

Posted by Uru on Wed 10 Mar 2004 11:21 PM — 5 posts, 20,319 views.

Canada #0
If I edit/create spells in AE, are the changes recognised by smaug, or do I have to recompile and all that stuff?
Australia Forum Administrator #1
Skills, spells etc. edited in the Area Editor should be recognised next time you start SMAUG. Changes to those files (including area files) do not require recompilation.
Canada #2
Ok, yes I found that out after I closed AE. Thanks Nick.

Here's a question: I see the Gate spell summons a guardian Vampire. Does that mean there's a pointer to that MOB, and is it the same vampire lounging in the Limbo area?

I want to create a spell that summons something else (another MOB), but not sure what to do to accomplish this. I've looked at the Gate spell and can't see anything obvious. Sounds like I have to change some code.
Australia Forum Administrator #3
I'm not sure either. This is really a general SMAUG question - the Area Editor only simplifies things that you do in SMAUG, which I not an expert on all aspects of.
Canada #4
Ok, point taken. I'll look around for help files. Thanks.