I'm decent at coding missile weapons, but is there a way to make it MUCH more accurate, or make the projectiles do more damage? (It's freaking innacurate... takes like seven shots to hit anything)
Coding missile weapons better
Posted by Slyone on Sun 22 Feb 2004 08:41 AM — 3 posts, 16,244 views.
When you make a missile you can set v2 damage bomus v3 weapon type and v4 range, now im guessing that a higher value in v4 would give you better acuracy at closer distances and for more damage bump up v2 to a level your happy with, hmmm now i think i might go and look in the code and see what i can learn.
Hahaha yeah, I just crank v2 up really high and it generally fixes the problem.
Thanks!
Thanks!