I've just compiled the whole thing and gotten it up and running today. I had it running earlier, and the 'quit' command was working just fine. I started to customize things (changed the name of the mud in the system file, and inserted the imotd) and then I went to quit, and it logs me out of the game, but does not disconnect me. I had a friend log in from his computer and try it, and it does not disconnect him, either. I removed the files (thinking it was something I did) and unzipped the whole thing again and recompiled it, starting from scratch, but the 'quit' problem persists. Any idea how to remedy this? Thanks!
Problems with not disconnecting when user quits
Posted by Luna on Wed 18 Feb 2004 07:52 AM — 5 posts, 18,255 views.
I've found this happens sometimes to me, and from what I can tell its the server. I'm getting the quit message, and everything else works like normal, but I do not get the "disconnected from server" message. Is this similiar to whats happening to you?
Yep, this is exactly what's happening. So it's nothing wrong with the code at all?
Which version did you compile, and is it with Cygwin?
I compiled the 1.4a with mxp added for Unix/Cygwin, and I used Cygwin to compile it.