ahh, hey again, seems whenever I type mstat self the mud crashes..cant figure this out....
when I gdb I get this.
Core was generated by `smaug'.
Program terminated with signal 11, Segmentation fault.
Reading symbols from /usr/lib/libcrypt.so.2...done.
Reading symbols from /usr/lib/libc.so.4...done.
Reading symbols from /usr/libexec/ld-elf.so.1...done.
#0 0x28235528 in strcat () from /usr/lib/libc.so.4
(gdb) bt
#0 0x28235528 in strcat () from /usr/lib/libc.so.4
#1 0x81acbc0 in buf.22 ()
#2 0x8069993 in do_mstat (ch=0x8272c00, argument=0xbfbff6ce "self")
at act_wiz.c:2066
#3 0x80d22be in interpret (ch=0x8272c00, argument=0xbfbff6ce "self")
at interp.c:732
#4 0x809f600 in game_loop () at comm.c:638
#5 0x809ee2c in main (argc=2, argv=0xbfbffbdc) at comm.c:289
(gdb)
At act_wiz.c line 2066 I have this,
pager_printf_color( ch, "&cTimerRecentfight: &R%d\n\r",
get_timer( victim, TIMER_RECENTFIGHT ) );
if ( get_timer( victim, TIMER_ASUPRESSED ) )
pager_printf_color( ch, "&cTimerAsupressed: &R%d\n\r",
get_timer( victim, TIMER_ASUPRESSED ) );
if ( IS_NPC( victim ) )
pager_printf_color( ch, "&cAct Flags : &w%s\n\r", ext_flag_string(&victim->act, act_flags) );
else
{
pager_printf_color( ch, "&cPlayerFlags: &w%s\n\r", ext_flag_string( &victim->act, plr_flags ) );
pager_printf_color( ch, "&cPcflags : &w%s\n\r", flag_string( victim->pcdata->flags, pc_flags ) );
if ( victim->pcdata->nuisance )
{
I dont see anything out of the odinary there any ideas?
Thanks rob
when I gdb I get this.
Core was generated by `smaug'.
Program terminated with signal 11, Segmentation fault.
Reading symbols from /usr/lib/libcrypt.so.2...done.
Reading symbols from /usr/lib/libc.so.4...done.
Reading symbols from /usr/libexec/ld-elf.so.1...done.
#0 0x28235528 in strcat () from /usr/lib/libc.so.4
(gdb) bt
#0 0x28235528 in strcat () from /usr/lib/libc.so.4
#1 0x81acbc0 in buf.22 ()
#2 0x8069993 in do_mstat (ch=0x8272c00, argument=0xbfbff6ce "self")
at act_wiz.c:2066
#3 0x80d22be in interpret (ch=0x8272c00, argument=0xbfbff6ce "self")
at interp.c:732
#4 0x809f600 in game_loop () at comm.c:638
#5 0x809ee2c in main (argc=2, argv=0xbfbffbdc) at comm.c:289
(gdb)
At act_wiz.c line 2066 I have this,
pager_printf_color( ch, "&cTimerRecentfight: &R%d\n\r",
get_timer( victim, TIMER_RECENTFIGHT ) );
if ( get_timer( victim, TIMER_ASUPRESSED ) )
pager_printf_color( ch, "&cTimerAsupressed: &R%d\n\r",
get_timer( victim, TIMER_ASUPRESSED ) );
if ( IS_NPC( victim ) )
pager_printf_color( ch, "&cAct Flags : &w%s\n\r", ext_flag_string(&victim->act, act_flags) );
else
{
pager_printf_color( ch, "&cPlayerFlags: &w%s\n\r", ext_flag_string( &victim->act, plr_flags ) );
pager_printf_color( ch, "&cPcflags : &w%s\n\r", flag_string( victim->pcdata->flags, pc_flags ) );
if ( victim->pcdata->nuisance )
{
I dont see anything out of the odinary there any ideas?
Thanks rob