Ya could have figured by the topic title who it is - and you'ld be right! :-)
Once again the whole Mprog Oprog Rprog thing has me stumped.
I've looked at most of the examples of Mprogs in the game and still can't find one that does what I want to do.
Situation -
Player enters a room with a MOB in it.
Player Asks, tells, says to or whatever MOB about Dragons
"You say, Where does the red dragon live?"
"MOB says, The red dragon lives in the lost cave north of town."
How do I write the mprog to react to the KEYWORDS red dragon?
The other one that I still can't figure out is how to write a rprog.
Player walks into a room with no obvious exits - and no hidden ones either. The only thing in the room is a mirror. DO I put a real object called mirror in the room and write a oprog for it or can I simply have the word MIRROR in the room description, and if and when they LOOK MIRROR the mirror description would tell them to ENTER MIRROR and the mirror would then take them to a new location/room? How would I write that?
I guess I'm just a thick headed, to old to learn, dried and dusty dummy, but for the life of me I just don't understand how to write mprogs and thier kin.
Once again the whole Mprog Oprog Rprog thing has me stumped.
I've looked at most of the examples of Mprogs in the game and still can't find one that does what I want to do.
Situation -
Player enters a room with a MOB in it.
Player Asks, tells, says to or whatever MOB about Dragons
"You say, Where does the red dragon live?"
"MOB says, The red dragon lives in the lost cave north of town."
How do I write the mprog to react to the KEYWORDS red dragon?
The other one that I still can't figure out is how to write a rprog.
Player walks into a room with no obvious exits - and no hidden ones either. The only thing in the room is a mirror. DO I put a real object called mirror in the room and write a oprog for it or can I simply have the word MIRROR in the room description, and if and when they LOOK MIRROR the mirror description would tell them to ENTER MIRROR and the mirror would then take them to a new location/room? How would I write that?
I guess I'm just a thick headed, to old to learn, dried and dusty dummy, but for the life of me I just don't understand how to write mprogs and thier kin.