Problem with new area, or Smaug?

Posted by Immortal on Mon 23 Dec 2002 02:21 PM — 7 posts, 23,478 views.

United Kingdom #0
I just made new areas for Smaug and now when I start the server I get this error

[*****] BUG: Get_mob_index: bad vnum 3.
[*****] BUG: Create_mobile: NULL pMobIndex
Australia Forum Administrator #1
Sounds like you are referencing a non-existent mob. Perhaps you have a reset for a mob that doesn't exist? Try downloading the area editor from this site, and running an area check on your new area.
United Kingdom #2
I am using the Area Editor from your website, thats the thing that really makes this strange.
United Kingdom #3
Another thing I noticed, is that it always gets errors from the existing areas with smaug, I was going to look at those to see if I could spot what I was doing wrong.
Australia Forum Administrator #4
You can still make areas that don't load with the Area Editor, do an 'area check' to make sure all mobs exist.

You can open the area.lst file with the Area Editor, that will open all areas, and then the checks for mobs etc. work much better, because some areas use things that are in other areas. By opening all areas you should minimize the number of warnings in the area check.
USA #5
Quote:

[*****] BUG: Get_mob_index: bad vnum 3.
[*****] BUG: Create_mobile: NULL pMobIndex


Did you perhaps remove limbo.are? If so, you need to put it back. Mob #3 is your "supermob" which is a required element for Smaug mudprogs to work right.
USA #6
You may also want to look at the order in which your areas load in your area.lst file. limbo.are should be one of the very first.