MXP is a "mark-up" language, similar in concept to HTML, and also borrowing ideas from XML.
The intention is that output from the MUD is "tagged" so that it enriches the Mudding experience.
For example:
The first example shows hows a word can be displayed in a different colour, and in bold.
The second example shows how you can create "hyperlinks" (like on a web page) which the player can click on to perform an action.
The intention is that output from the MUD is "tagged" so that it enriches the Mudding experience.
For example:
There is a <color red> <b> fire </b> </color> here!
Exits are to the <send "east"> East </send> and <send "west"> West </send>.
The first example shows hows a word can be displayed in a different colour, and in bold.
The second example shows how you can create "hyperlinks" (like on a web page) which the player can click on to perform an action.