Hitpoints....

Posted by Rayze on Sun 27 Oct 2002 06:10 PM — 4 posts, 18,800 views.

#0
Is there a way to increase the max number of hitpoints? You know... before they go into the negatives...

Thanks...

Rayze
USA #1
yes under mud.h look for struct CHAR_DATA
in there there withh be somethign that looks like...


sh_int hit;
sh_int max_hit;
sh_int mana;
sh_int max_mana;
sh_int move;
sh_int max_move;

if you want to change just replace sh_int with int or another interger variable type like,

int hit;
int max_hit;
int mana;
int max_mana;
int move;
int max_move;
#2
Thanks
USA #3
you also have to change build.c from like
if ( value < 1 || value > 32700 )
to
if ( value < 1 || value > 327000 )
or something to be able to mset higher, not sure if u got that but can be for anyone else who looks through these for reference