Ok so first off this is on smaugfuss 1.9.2
I want to add a new oset for a new variable called strplus... this is part of a hybrid D20/JRPG system I am making.
strplus I want to be a temp bonus as long as the item is worn, and remove said bonus when it is removed.. much like how it already works for the other stats (strength, dexterity, etc)
when you type "oset <item> affect strength <number>"
I thought I might be able to copy and modify a section of the oset code to meet my needs, however upon trying to locate the oset for strength, I cannot seem to find how it is calling for those temp stats boosts.
I looked at the "affect" part and was trying to find the next argument call for strength, but am confused as to where to go...
I want to add a new oset for a new variable called strplus... this is part of a hybrid D20/JRPG system I am making.
strplus I want to be a temp bonus as long as the item is worn, and remove said bonus when it is removed.. much like how it already works for the other stats (strength, dexterity, etc)
when you type "oset <item> affect strength <number>"
I thought I might be able to copy and modify a section of the oset code to meet my needs, however upon trying to locate the oset for strength, I cannot seem to find how it is calling for those temp stats boosts.
I looked at the "affect" part and was trying to find the next argument call for strength, but am confused as to where to go...