Immortal Levels and Player Levels

Posted by Toy on Wed 12 Jun 2002 08:12 PM — 3 posts, 16,312 views.

#0
The other day, I ran though the code and edited all of the Immortal lvls, changing the 15 that to existed down to 4, clumping all the commands and Immtitles into 4 sections.
Now, I've gotten it to work right, and now there are only 4 Imm levels, but the problem is now the Slist Command only shows skills for classes upto level 39, instead of the normal 50 that it should be. I've also changed all the LEVEL_AVATAR to LEVEL_HERO, so players would become Heros at lvl 50. If anyone has any feedback on what could be causing the shortness in player levels, or if they have done something similiar to this, please post with some help.

Thanks :)
-Alexander
USA #1
in do_slist it sets hilev to level_hero which is
max_level - 15 and if u have max level set to 54 u have 39 for hilev
go into mud.h and change level_hero to max_level - 4
or did u change all that already?
Amended on Thu 13 Jun 2002 11:21 PM by Chris L
#2
I've already set LEVEL_HERO to MAX_LEVEL -4. That isn't is.
-Alexander