Well where to start...at the begining i guess..
well what im wanting to implament into my game is players being able to purchase property...for example :
You can go into a building called suting like 'Home Purchases' and their is an NPC thier..form him you can buy these:
Building permit - Gives the player 1 room from which they can build their own house..for this example every new room costs 5,000 gold...
Hovel - Players can buy this, a pre-built home with 3 rooms...
House - Players can buy this, a pre-built home with 5 rooms
When they buy pre-built homes they get a door key to a 'obviously' pre-made home...say 'Apendix apartments 2106' (the 2106 is the door number and part of the name not the vnum) and once inside their own home they can edit the room descriptions....
If they buy a building permit they get a 1 roomed house...from that they can do the same as a builder but to only add rooms/exits to thier house using a selection menu...will look like this:
anything in (bracets) will not be shown on the screen..just side-notes
<500> <500> <599> build (a new command)
Syntax: Build <direction> <room> <value>
Room being one of:
LivingRoom Sauna Labratory Bathroom etc etc etc
etc etc etc etc etc......
The command 'build' is restricted to the house that the buyer bought, and only the buyer can use the command...
Any idea on how i could go about this?
....One suggestion was to skip the first part out, build houses and give them a 'buy' flag so when they are in the first(main room) of the house and type 'buy' t subtracts the amount of the house form their current gold and the room and all the specified connecting rooms become 'owned' by the buyer...but thats not really what i want
thnx for any help
~Denvar
well what im wanting to implament into my game is players being able to purchase property...for example :
You can go into a building called suting like 'Home Purchases' and their is an NPC thier..form him you can buy these:
Building permit - Gives the player 1 room from which they can build their own house..for this example every new room costs 5,000 gold...
Hovel - Players can buy this, a pre-built home with 3 rooms...
House - Players can buy this, a pre-built home with 5 rooms
When they buy pre-built homes they get a door key to a 'obviously' pre-made home...say 'Apendix apartments 2106' (the 2106 is the door number and part of the name not the vnum) and once inside their own home they can edit the room descriptions....
If they buy a building permit they get a 1 roomed house...from that they can do the same as a builder but to only add rooms/exits to thier house using a selection menu...will look like this:
anything in (bracets) will not be shown on the screen..just side-notes
<500> <500> <599> build (a new command)
Syntax: Build <direction> <room> <value>
Room being one of:
LivingRoom Sauna Labratory Bathroom etc etc etc
etc etc etc etc etc......
The command 'build' is restricted to the house that the buyer bought, and only the buyer can use the command...
Any idea on how i could go about this?
....One suggestion was to skip the first part out, build houses and give them a 'buy' flag so when they are in the first(main room) of the house and type 'buy' t subtracts the amount of the house form their current gold and the room and all the specified connecting rooms become 'owned' by the buyer...but thats not really what i want
thnx for any help
~Denvar