Ok, I have a world file for my mud which allows multiplay. I've been working on a set of plugins for this mud and am now ready to start using multiple characters.
How exactly do I make this work? I couldn't seem to launch a second copy of my mcl file. So I made a copy of it and renamed it. Now when I run both world files, triggers are interfering with each. How is possible that the two world files are sensing each other's inputs and triggers?
I don't even know where to start to track this down. I have a lot of plugins and triggers I've created for this mud.
Must of the topics devoted to multi play seem to be about how to make them work together rather than keep them apart -) Is there some kind of general architectural guide to multiplay?
How exactly do I make this work? I couldn't seem to launch a second copy of my mcl file. So I made a copy of it and renamed it. Now when I run both world files, triggers are interfering with each. How is possible that the two world files are sensing each other's inputs and triggers?
I don't even know where to start to track this down. I have a lot of plugins and triggers I've created for this mud.
Must of the topics devoted to multi play seem to be about how to make them work together rather than keep them apart -) Is there some kind of general architectural guide to multiplay?