#define ROOM_VNUM_LIMBO 2
#define ROOM_VNUM_POLY 3
#define ROOM_VNUM_CHAT 1200
#define ROOM_VNUM_TEMPLE 21001
#define ROOM_VNUM_ALTAR 21194
#define ROOM_VNUM_SCHOOL 10300
#define ROOM_AUTH_START 100
#define ROOM_VNUM_HALLOFFALLEN 21195
#define ROOM_VNUM_DEADLY 3009
#define ROOM_VNUM_HELL 6
Ok, So I want to start fresh with all of the areas. From what I understand, if you want a player to start in a different vnum all you have to do is change this code so I have a few questions...
1) If you change all these vnums to your own personal vnums of areas you created from scratch, could you in theory delete all the other areas (gods.are, newacad.are, etc..) or is there a line in the code that specifically requests all of these areas?
2) I also need help what some of these areas are repsonsible for:
Hall of Fallen?
Deadly?
Chat? (is this responsible for the chat interface?)
and Poly?
3) Must you advance a player in newacad (because I plan to keep them at level 1)?
4) Also I am having trouble opening newacad.are. It says something about room details starting with a # and then it goes onto say there is an error on line 3552. This area line reads
R M 0 10399 1 10300I am using smaugFUSS 1.6..