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➜ SMAUG
➜ Running the server
➜ choosing the right mud engine
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choosing the right mud engine
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| Posted by
| Zharl2
(2 posts) Bio
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| Date
| Thu 14 Jul 2005 05:35 AM (UTC) |
| Message
| I would like to create a mud. I was hoping to find somthing that was versatile enough to allow me to expand to a graphical UI down the road using JAVA or other client-end technology.
I come from a programming/software engineering background with focus on graphics and databases. My main two languages of choice are C/C++ and JAVA.
What I was looking for:
1. effecient -- I want to run it on an older FreeBSD server
2. in the spirit of an RPG like Ultima Online was
3. able to easily redesign the code to fit in a graphical client
I really do not want to re-invent the MUD. I was looking at WorldForge and the Cyphesis server. I was thinking this was a bit too complicated for my purposes. I just want a simple and small MMORPG game: somthing like Wyvern (www.cobochon.com), or Astonia (www.astonia.com), or Tibia (www.tibia.com).
Any input would be greatly apreciated.
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