Timers and intervals of less than 1 second

Posted by Gore on Sat 02 Oct 2004 09:14 AM — 5 posts, 23,048 views.

#0
heya,

I didn't see any suggestions of this nature, but is there any chance you could look into adding timers that could fire on milliseconds or centiseconds?

By the way man, thanks for coding such an awesome client, I'll eventually scrap up the spare change to buy it :/
USA #1
http://www.gammon.com.au/forum/bbshowpost.php?bbsubject_id=1890
Theres another thread on it, as well as that one, but I couldnt find it at the moment.

Basically, the internet makes millisecond timers useless. And you can use speedwalk queue to send anything that you absolutely have to.
USA #2
Frankly, I don't 100% agree. It is possible for fast connections to fast servers to be 1/4 to 1/2 a second. And the fact is that it is sometimes only one way you need to consider, not both, which means the lag time can possibly be even shorter. I don't think that if setting less than one second delays was useless, there would be quite so many clients supporting them. I don't think having such fine tuning as 1 millisecond intervals is worth much, but a full second is sometimes too long, even over dialup imho.
#3
Yes, most people don't really need as close as 1 millisecond, but centiseconds would be useful. I looked over that forum link, and using speedwalking as a rigged timer is great idea. But, I don't think I could edit script variables while using it.

So I couldn't do like

Quote:
Sub Turn_Balance_off (a,b,c)
  World.SpeedWalkDelay = 300
  World.SpeedWalkEvaluate "()(balance = 1)
End Sub


So that it'd turn on the balance after 300 milliseconds
Australia Forum Administrator #4
Added as suggestion #532.