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Adapting Slow walk Plugin for multi-lined exits

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Posted by Xandler   (52 posts)  [Biography] bio
Date Thu 11 May 2023 12:37 AM (UTC)

Amended on Thu 11 May 2023 12:50 AM (UTC) by Xandler

Sorry if this has been asked before or a subject for it already exists, I went looking for similar things and didn't see anything related to my plight. The subject pretty much says it all. I'm trying to adapt the slow walk speedwalk plug-in found here:

To a mud that uses multi-lined exits and for the life of me, I just can't figure it out because the plug-in unedited ends up timing out.

The mud I play on has exits designed like so:

Visible Exits:
> north - Northern Space
> south - Southern Space
> west - Western Space

Is there something special I need to add into the exits trigger so that it can see the new lines below Visible Exits?
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Posted by Fiendish   USA  (2,525 posts)  [Biography] bio   Global Moderator
Date Reply #1 on Fri 12 May 2023 11:53 PM (UTC)
Hoooooo boy...uh...

I think that depends on whether it's possible for you to convert the exit trigger pattern into a multiline trigger (you'd also have to add the multiline flag to the created trigger in the waitforregexp function.)

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Posted by Nick Gammon   Australia  (23,016 posts)  [Biography] bio   Forum Administrator
Date Reply #2 on Sat 13 May 2023 04:16 AM (UTC)
Can't you just change the exit trigger to "Visible Exits:"? You may not parse the exit names, but I don't think you need to.

So, in the plugin change the exits_trigger line(s) near the start to be:

 <!ENTITY exits_trigger 
      "^Visible Exits:$" >

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Xandler   (52 posts)  [Biography] bio
Date Reply #3 on Sat 13 May 2023 03:22 PM (UTC)
Much appreciated, that fix seemed to have done the trick.
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