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➜ SMAUG
➜ SMAUG coding
➜ Explored rooms list
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Posted by
| Lerkista
(57 posts) Bio
|
Date
| Sat 20 Sep 2014 06:39 PM (UTC) |
Message
| Hi
Any idea how i can implement this?
I want my map only display explored rooms, something like aardwolf
In LPC i can do it easily with "mappings", you can do things like:
mapping explored;
explored = ([]);
explored[21000] = 1;
explored[21001] = 1;
explored[21002] = 1;
and can search values as simple as:
a = 21000;
if( list[a] )
return "room explored."
Anything like that??
Or any idea to do this??
I don't know if using an array to store the vnums and check the entire list with every room everytime i show the map can make the mud slower | Top |
|
Posted by
| Nick Gammon
Australia (23,158 posts) Bio
Forum Administrator |
Date
| Reply #1 on Sat 20 Sep 2014 08:40 PM (UTC) |
Message
| On the client side or the server side? On the server side you would need to remember, per player. |
- Nick Gammon
www.gammon.com.au, www.mushclient.com | Top |
|
Posted by
| Lerkista
(57 posts) Bio
|
Date
| Reply #2 on Sat 20 Sep 2014 09:11 PM (UTC) |
Message
| Hi
In the server side, so i need to add a variable to the player to store all the explored vnums, buy i don't know how to make it with less resources | Top |
|
Posted by
| Meerclar
USA (733 posts) Bio
|
Date
| Reply #3 on Sun 21 Sep 2014 04:26 AM (UTC) |
Message
| There's not a less resources option. Every option is at least a linear growth per player per room in memory utilization as your (ideally) database of explored rooms expands with player base growth and exploration of the realm. |
Meerclar - Lord of Cats
Coder, Builder, and Tormenter of Mortals
Stormbringer: Rebirth
storm-bringer.org:4500
www.storm-bringer.org | Top |
|
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