been looking through forums and cant figure this one out ..
so ,
I have an alias that responds to a variable when im fighting someone -
*Nargus* smites your head into bloody fragments.
*Nargus* is then my target variable.
Now , im setting up a trigger for when he flees in X direction like -
*Nargus* panics and attempts to flee.
*Nargus* leaves west.
then I will capture the target has fled in that direction and i will follow and attempt to hit it .
However , and heres the bit I cant find .
In some situations , I dont want to follow him when he flees , so I need to be able to turn off the trigger that fires on seeing -
*Nargus* flees west.
I wanna use my macros for this , which I know how to do , I just dont know how to make an alias enable / disable a trigger .
so , ideally , heres the chain of events ...
I hit F1 which calls ThisisF1
in my aliases list ThisisF1 sends a command to toggle my trigger - on / off
I get a message -
Flee kill trigger ON
or
Flee kill trigger OFF
then ,
*Nargus* flees west. ( next line from the mud I want to trigger on )
would look summit like -
\**\* flees * ( this line isnt tested but I beleive it should work so that %1 is Nargus without the astericts
I would in game move in %2 direction ( or not if its toggeled off )
then would
K %1
I just cant figure out the toggling part , any help greatly appreciated .
scouse
so ,
I have an alias that responds to a variable when im fighting someone -
*Nargus* smites your head into bloody fragments.
*Nargus* is then my target variable.
Now , im setting up a trigger for when he flees in X direction like -
*Nargus* panics and attempts to flee.
*Nargus* leaves west.
then I will capture the target has fled in that direction and i will follow and attempt to hit it .
However , and heres the bit I cant find .
In some situations , I dont want to follow him when he flees , so I need to be able to turn off the trigger that fires on seeing -
*Nargus* flees west.
I wanna use my macros for this , which I know how to do , I just dont know how to make an alias enable / disable a trigger .
so , ideally , heres the chain of events ...
I hit F1 which calls ThisisF1
in my aliases list ThisisF1 sends a command to toggle my trigger - on / off
I get a message -
Flee kill trigger ON
or
Flee kill trigger OFF
then ,
*Nargus* flees west. ( next line from the mud I want to trigger on )
would look summit like -
\**\* flees * ( this line isnt tested but I beleive it should work so that %1 is Nargus without the astericts
I would in game move in %2 direction ( or not if its toggeled off )
then would
K %1
I just cant figure out the toggling part , any help greatly appreciated .
scouse