Notice: Any messages purporting to come from this site telling you that your password has expired, or that you need to verify your details, confirm your email, resolve issues, making threats, or asking for money, are
spam. We do not email users with any such messages. If you have lost your password you can obtain a new one by using the
password reset link.
Due to spam on this forum, all posts now need moderator approval.
Entire forum
➜ MUSHclient
➜ Tips and tricks
➜ Exporting Worlds
It is now over 60 days since the last post. This thread is closed.
Refresh page
Posted by
| Jeffrey F. Pia
(49 posts) Bio
|
Date
| Wed 12 Jun 2002 02:51 PM (UTC) Amended on Wed 19 Jun 2002 03:05 PM (UTC) by Jeffrey F. Pia
|
Message
| Hi guys! I play regularly at home and at work (<eg>), and I was wondering if there was an easy way to move all trigs, variables, aliases, etc. between computers. I know you can export them all individually, but that's a bit of a pain. I actually find it easier to just manually add in any changes I made. But if there was a way to do them all at once, that could prove to be very convenient. Thanks in advance!
Jeff | Top |
|
Posted by
| Nick Gammon
Australia (23,158 posts) Bio
Forum Administrator |
Date
| Reply #1 on Thu 13 Jun 2002 09:34 PM (UTC) |
Message
| Instead of exporting them individually, why not just save the world file to a floppy and put that in your pocket? Then you have the lot together. |
- Nick Gammon
www.gammon.com.au, www.mushclient.com | Top |
|
Posted by
| Jeffrey F. Pia
(49 posts) Bio
|
Date
| Reply #2 on Wed 19 Jun 2002 03:04 PM (UTC) Amended on Wed 19 Jun 2002 03:07 PM (UTC) by Jeffrey F. Pia
|
Message
| My main reason for wanting to export instead of taking the whole world was that I use a different log on sequence at work. At home, I can telnet directly to a MUD, whereas at work, I have to connect to a proxy server, then to the MUD. It's more of a luxury than a neccesity as it is a bit annoying to have to change the connection settings twice a day, but is by no means detrimental to my MUDding experience (as you can tell by my response time to this note). I was just wondering if there was some way to do it that I didn't know about.
Cheers! :) | Top |
|
Posted by
| Nick Gammon
Australia (23,158 posts) Bio
Forum Administrator |
Date
| Reply #3 on Thu 20 Jun 2002 04:53 AM (UTC) |
Message
| What you can do in version 3.23 (not yet released) is use include files. This will work around your problem.
I would make an include file "my_connection.xml" which has the specific things needed that are different for each location (port, ip address, connection commands) and then include that in the main world file, eg.
<include name="my_connection.xml" />
Then you take the world file from one place to another, but leave behind the (different) connection files. The include file might look like this:
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE muclient>
<muclient>
<world site="my.mud.site" port="4000">
<connect_text>connect blah blah
password blah blah</connect_text>
</world>
</muclient>
|
- Nick Gammon
www.gammon.com.au, www.mushclient.com | Top |
|
Posted by
| Jeffrey F. Pia
(49 posts) Bio
|
Date
| Reply #4 on Fri 21 Jun 2002 04:08 PM (UTC) |
Message
| Sounds good! Can't wait for the release to try it out! :-) | Top |
|
The dates and times for posts above are shown in Universal Co-ordinated Time (UTC).
To show them in your local time you can join the forum, and then set the 'time correction' field in your profile to the number of hours difference between your location and UTC time.
16,351 views.
It is now over 60 days since the last post. This thread is closed.
Refresh page
top