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 Entire forum ➜ SMAUG ➜ Running the server ➜ DBSaga 2.0 [act_move.o] Error 1

DBSaga 2.0 [act_move.o] Error 1

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Posted by Krenos   (4 posts)  Bio
Date Sat 11 Aug 2012 08:05 PM (UTC)
Message
I am running my server from a VPS trying to do Make and this is where it ends:


act_move.c
act_move.c: In function âgenerate_exitâ:
act_move.c:653:22: error: lvalue required as left operand of assignment
act_move.c: In function âdo_climbâ:
act_move.c:2401:7: warning: variable âfoundâ set but not used [-Wunused-but-set-variable]
act_move.c: In function âdo_enterâ:
act_move.c:2432:7: warning: variable âfoundâ set but not used [-Wunused-but-set-variable]
act_move.c: In function âdo_leaveâ:
act_move.c:2471:7: warning: variable âfoundâ set but not used [-Wunused-but-set-variable]
make[1]: *** [act_move.o] Error 1
make[1]: Leaving directory `/home/FTP-shared/upload/dbs/src'
make: *** [all] Error 2



I am currently learning to code for my own personal uses, but I am already paying for the server and i really want to get this up and running so my team can start work on the Mud while I learn.

Any help would be appreciated, i have had other smaug muds on here working and would like to get this up and running.
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Posted by Krenos   (4 posts)  Bio
Date Reply #1 on Sat 11 Aug 2012 08:05 PM (UTC)

Amended on Sat 11 Aug 2012 08:30 PM (UTC) by Krenos

Message
Offending bits of code[Specific lines in bold and underlined:

/*
 * create a 'virtual' room					-Thoric
 */
ROOM_INDEX_DATA *generate_exit( ROOM_INDEX_DATA *in_room, EXIT_DATA **pexit )
{
	EXIT_DATA *xit, *bxit;
	EXIT_DATA *orig_exit = (EXIT_DATA *) * pexit;
	ROOM_INDEX_DATA *room, *backroom;
	int brvnum;
	int serial;
	int roomnum;
	int distance = -1;
	int vdir = orig_exit->vdir;
	sh_int hash;
	bool found = FALSE;

	if ( in_room->vnum > MAX_VNUMS )	/* room is virtual */
	{
		serial = in_room->vnum;
		roomnum = in_room->tele_vnum;
		if ( (serial & MAX_VNUMS) == orig_exit->vnum )
		{
			brvnum = serial >> 16;
			--roomnum;
			distance = roomnum;
		}
		else
		{
			brvnum = serial & MAX_VNUMS;
			++roomnum;
			distance = orig_exit->distance - 1;
		}
		backroom = get_room_index( brvnum );
	}
	else
	{
		int r1 = in_room->vnum;
		int r2 = orig_exit->vnum;

		brvnum = r1;
		backroom = in_room;
		serial = (UMAX( r1, r2 ) << 16) | UMIN( r1, r2 );
		distance = orig_exit->distance - 1;
		roomnum = r1 < r2 ? 1 : distance;
	}
	hash = serial % 64;

	for ( room = vroom_hash[hash]; room; room = room->next )
		if ( room->vnum == serial && room->tele_vnum == roomnum )
		{
			found = TRUE;
			break;
		}
	if ( !found )
	{
		CREATE( room, ROOM_INDEX_DATA, 1 );
		room->area	= in_room->area;
		room->vnum	= serial;
		room->tele_vnum	= roomnum;
		room->sector_type = in_room->sector_type;
		room->room_flags = in_room->room_flags;
		decorate_room( room );
		room->next	= vroom_hash[hash];
		vroom_hash[hash] = room;
		++top_vroom;
	}
	if ( !found || (xit = get_exit(room, vdir)) == NULL )
	{
		xit = make_exit(room, orig_exit->to_room, vdir);
		xit->keyword	= STRALLOC( "" );
		xit->description	= STRALLOC( "" );
		xit->key	= -1;
		xit->distance = distance;
	}
	if ( !found )
	{
		bxit = make_exit(room, backroom, rev_dir[vdir]);
		bxit->keyword	= STRALLOC( "" );
		bxit->description	= STRALLOC( "" );
		bxit->key	= -1;
		if ( (serial & MAX_VNUMS) != orig_exit->vnum )
			bxit->distance = roomnum;
		else
		{
			EXIT_DATA *tmp = get_exit( backroom, vdir );
			int fulldist = tmp->distance;

			bxit->distance = fulldist - distance;
		}
	}
	(EXIT_DATA *) pexit = xit;
	return room;
}


/*
 * "Climb" in a certain direction.				-Thoric
 */
void do_climb( CHAR_DATA *ch, char *argument )
{
	EXIT_DATA *pexit;
	bool found;

	found = FALSE;
	if ( argument[0] == '\0' )
	{
		for ( pexit = ch->in_room->first_exit; pexit; pexit = pexit->next )
			if ( IS_SET( pexit->exit_info, EX_xCLIMB ) )
			{
				move_char( ch, pexit, 0 );
				return ;
			}
		send_to_char( "You cannot climb here.\n\r", ch );
		return ;
	}

	if ( (pexit = find_door( ch, argument, TRUE )) != NULL
	     && IS_SET( pexit->exit_info, EX_xCLIMB ))
	{
		move_char( ch, pexit, 0 );
		return ;
	}
	send_to_char( "You cannot climb there.\n\r", ch );
	return ;
}


/*
 * "enter" something (moves through an exit)			-Thoric
 */
void do_enter( CHAR_DATA *ch, char *argument )
{
	EXIT_DATA *pexit;
	bool found;

	found = FALSE;
	if ( argument[0] == '\0' )
	{
		for ( pexit = ch->in_room->first_exit; pexit; pexit = pexit->next )
			if ( IS_SET( pexit->exit_info, EX_xENTER ) )
			{
				move_char( ch, pexit, 0 );
				return ;
			}
		if ( ch->in_room->sector_type != SECT_INSIDE && IS_OUTSIDE(ch) )
			for ( pexit = ch->in_room->first_exit; pexit; pexit = pexit->next )
				if ( pexit->to_room && (pexit->to_room->sector_type == SECT_INSIDE
				                        || xIS_SET(pexit->to_room->room_flags, ROOM_INDOORS)) )
				{
					move_char( ch, pexit, 0 );
					return ;
				}
		send_to_char( "You cannot find an entrance here.\n\r", ch );
		return ;
	}

	if ( (pexit = find_door( ch, argument, TRUE )) != NULL
	     && IS_SET( pexit->exit_info, EX_xENTER ))
	{
		move_char( ch, pexit, 0 );
		return ;
	}
	send_to_char( "You cannot enter that.\n\r", ch );
	return ;
}


/*
 * Leave through an exit.					-Thoric
 */
void do_leave( CHAR_DATA *ch, char *argument )
{
	EXIT_DATA *pexit;
	bool found;

	found = FALSE;
	if ( argument[0] == '\0' )
	{
		for ( pexit = ch->in_room->first_exit; pexit; pexit = pexit->next )
			if ( IS_SET( pexit->exit_info, EX_xLEAVE ) )
			{
				move_char( ch, pexit, 0 );
				return ;
			}
		if ( ch->in_room->sector_type == SECT_INSIDE || !IS_OUTSIDE(ch) )
			for ( pexit = ch->in_room->first_exit; pexit; pexit = pexit->next )
				if ( pexit->to_room && pexit->to_room->sector_type != SECT_INSIDE
				     && !xIS_SET(pexit->to_room->room_flags, ROOM_INDOORS) )
				{
					move_char( ch, pexit, 0 );
					return ;
				}
		send_to_char( "You cannot find an exit here.\n\r", ch );
		return ;
	}

	if ( (pexit = find_door( ch, argument, TRUE )) != NULL
	     && IS_SET( pexit->exit_info, EX_xLEAVE ))
	{
		move_char( ch, pexit, 0 );
		return ;
	}
	send_to_char( "You cannot leave that way.\n\r", ch );
	return ;
}

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Posted by Nick Gammon   Australia  (23,158 posts)  Bio   Forum Administrator
Date Reply #2 on Sun 12 Aug 2012 03:17 AM (UTC)
Message
Krenos said:

Offending bits of code[Specific lines in bold and underlined:

/*
 * create a 'virtual' room					-Thoric
 */
ROOM_INDEX_DATA *generate_exit( ROOM_INDEX_DATA *in_room, EXIT_DATA **pexit )
{

	(EXIT_DATA *) pexit = xit;
	return room;
}



SmaugFuss has that line as:


	*pexit = xit;



As for the others, if it says "found" is not used, delete the line where it is declared.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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