Need help with config files

Posted by Shadwenx on Thu 30 Jun 2011 07:17 AM — 4 posts, 22,971 views.

#0
Hi, I recently gained an older mud and I am trying to edit it to fit the new theme im working with. However the game was modified heavily from the smaug v1.4. How do i get the config files up to date? including all the new things he added like spell damage and such?
USA #1
Which config file?

Spell damage shouldn't matter, it's just an area editor.

What matters is if you changed the area file format.
#2
the one that is replacing smaug.config in the area editor.


i have

commands.dat
skills.dat
social.dat


just missing config.dat

alot of flags were added, and additional stats to gear.

I was wondering if there is an easy way to update the config.dat?

or if yall can explain the long way.

Australia Forum Administrator #3
I'm not totally sure I understand the question. The file itself can be edited by any text editor (eg. Notepad). Here is part of it:


* --------------------------------------------------------------
* Flags that affect mobs
* --------------------------------------------------------------

#ACT

Flag01   Npc
Flag02   Sentinel
Flag03   Scavenger
Flag06   Aggressive
Flag07   Stayarea
Flag08   Wimpy
Flag09   Pet
Flag10   Train
Flag11   Practice
Flag12   Immortal
Flag13   Deadly
Flag14   Polyself
Flag15   Meta_aggr
Flag16   Guardian
Flag17   Running
Flag18   Nowander
Flag19   Mountable
Flag20   Mounted
Flag21   Scholar
Flag22   Secretive
Flag23   Polymorphed
Flag24   Mobinvis
Flag25   Noassist
Flag31   Prototype
End


Now, within the program's design parameters, you could add or modify flags.

However since the program was written newer versions of Smaug have used a totally different area file format, so the Area Editor many not be a heap of use to you.

I suggest you read the file configuration.txt that came with the editor. That should explain what is possible.