Yes, it's another question. Since I'm meeting a dead end on my other little project as well, I figured I'd throw out where I'm stuck there.
Triggers only fire on a new line, correct?
Room descriptions are being given to me in one line, but are multicolored -- the description is in one color, weather conditions and objects in another, and players present in another. The only way I could think to get the players in the room is to trigger on * and parse for color within the text. The problem is, the color is lost to the trigger once it fires. I also can't seem to do a trigger "within lines".
Any thoughts on this one? I'm probably going about it completely the wrong way.
Thanks! :-)
Triggers only fire on a new line, correct?
Room descriptions are being given to me in one line, but are multicolored -- the description is in one color, weather conditions and objects in another, and players present in another. The only way I could think to get the players in the room is to trigger on * and parse for color within the text. The problem is, the color is lost to the trigger once it fires. I also can't seem to do a trigger "within lines".
Any thoughts on this one? I'm probably going about it completely the wrong way.
Thanks! :-)