Hello,
My problem is about Echo'ing text. I have a script function that sends "+SS" every 7 seconds to a mux (World.Send). I also keep the echo text option on in game / configure / input / commands - Echo my input...). Now, my aim is to hide all the communication the script does with the MUD, but I want to be able to see what commands I have sent, so what I need is something like World.SendSilent, or a configuration option to show/hide script-generated sent text. Is there a way for that ?
I hope I could express the problem good enough. I also want to congratulate you for writing such a great client. I've been using it for years now.
Thanks.
ps: if you wonder why... I have written a set of COM applications in delphi, to be used with a certain kind of MUDs: BattleTech MUXs. check: http://www.mavsoft.net
My problem is about Echo'ing text. I have a script function that sends "+SS" every 7 seconds to a mux (World.Send). I also keep the echo text option on in game / configure / input / commands - Echo my input...). Now, my aim is to hide all the communication the script does with the MUD, but I want to be able to see what commands I have sent, so what I need is something like World.SendSilent, or a configuration option to show/hide script-generated sent text. Is there a way for that ?
I hope I could express the problem good enough. I also want to congratulate you for writing such a great client. I've been using it for years now.
Thanks.
ps: if you wonder why... I have written a set of COM applications in delphi, to be used with a certain kind of MUDs: BattleTech MUXs. check: http://www.mavsoft.net