Areaeditor2026

Posted by Bobby Odom on Fri 24 Apr 2026 04:27 AM — 5 posts, 2,535 views.

#0
So I finally got the code updated so it will compile in visual studio community 2026. There are no errors and 62 warnings. It will load up Smaug 1.8b with no problems I have seen so far but I really don't have much time to play with it, this conversion took quite a bit of work. The code can be found on my github page the URL is https://github.com/bobbyodom100/AreaEditor2026. Anyone who wants to help out if you fix something send me a copy of what was fixed and I will add it. It supports 32 and 64 bit. I am still planning on adding support to load, edit, save, and export other mud formats. Anyway enjoy.
Amended on Sat 25 Apr 2026 02:36 AM by Fiendish
USA Global Moderator #1
That URL 404s. Is the repository private? https://github.com/bobbyodom100/ shows only 2 public repositories.
Amended on Fri 24 Apr 2026 02:30 PM by Fiendish
#2
my bad i forgot to make it public, sorry about that. here is the URL again https://github.com/bobbyodom100/AreaEditor2026
USA Global Moderator #3
That's awesome. Thanks for sharing this!
Amended on Sat 25 Apr 2026 02:37 AM by Fiendish
#4
np, the source code now compiles with no errors and i am currently working out some things that visual studio found with code analysis i will be posting the updated code as soon as i finish tonight.