How to solve for Warning 'exit-multiple' for <exit>

Posted by Jomy on Sun 19 Jan 2020 03:43 PM — 5 posts, 14,945 views.

Canada #0
I think this is a simple question, but I can't find any reference to it on here -

I'm getting:

Warning 'exit-multiple' for <exit>

How do I solve for this? When I <examine> I don't see where the issue is (yes, it's from the tutorial :P):

examine #7
down(#7E)
Type: EXIT Flags:
You see some stairs leading down to the laboratory.
Owner: Wizard(#3PWenAMc) Zone: *NOTHING* Pennies: 0
Parent: *NOTHING*
Powers:
Warnings checked:
Created: Thu Jan 16 15:37:38 2020
Last Modification: Thu Jan 16 16:06:12 2020
ALIAS [#3$v]: d
OSUCCESS [#3$]: disappears down a rickety staircase.
SUCCESS [#3$]: You clamber down the stairs with some difficulty.
Source: My Room(#5RnF)
Destination: Secret Laboratory(#6RnF)
Warning 'exit-multiple' for down(#7E):
exit has multiple (2) return exits

This really feels like the kind of problem that's super-obvious, but I don't think I'm comfortable enough with the mush-syntax to think about it right : j

Thanks for any help!
Australia Forum Administrator #1
I haven't used PennMUSH for a while, but it looks to me from the messages that your room which the down exit leads to has multiple return exits (up, presumably).

You might get a better answer from one of the PennMUSH forums.
Australia Forum Administrator #2
According to https://git.eunichx.us/uncommon-mush.git/blob/master/txt/help.txt

Quote:

& WARNINGS LIST
The building warning system supports the following types of warnings:

exit-unlinked Warn on unlinked exits
exit-oneway Warn on exits with no return exit
exit-multiple Warn on multiple exits from A to B
exit-msgs Warn on missing succ/osucc/odrop/fail
exit-desc Warn on missing description
room-desc Warn on missing description
thing-msgs Warn on missing succ/osucc/odrop/fail
thing-desc Warn on missing description
my-desc Warn on missing player description
lock-checks Warn on @lock problems

These warnings combine the functionality of multiple warnings above:

serious exit-unlinked, thing-desc, room-desc, my-desc, lock-checks
normal serious, exit-oneway, exit-multiple, exit-msgs
extra normal, thing-msgs
all all of the above


So it looks like you made multiple exits from A to B, perhaps you did the same part of the tutorial twice?
Canada #3
Thanks, this helps a lot, I'm pretty sure that's exactly what happened. The best way to get rid of an exit is @nuke, right? I tried @recycle and that doesn't work.

I also read somewhere that you can pick them up and move them, but I couldn't get that to work either.

: / Am I just looking in the wrong places?

(PS, Keeping this list, thanks for getting it for me!)
Australia Forum Administrator #4
I'm not sure, I haven't played with PennMUSH for a while. It doesn't totally make sense to move an exit, if you know what I mean, but you might be right.