Hi, I'd like to know if there is a way to stop/clear/kill stacked commands once an alias is fired.
For example, the alias 'Darkfield!' runs about 50 directions (n;n;n;n;s;s;s;s;e;e;e;e.....)
which usually takes up to ~5 seconds until I'm done moving.
However, sometimes there are mobs preemptively attack me while I'm moving.
I.e.) when a mob attacks me when I moved 4 times (n;n;n;n;) from 50 direction commands of 'Darkfield'.
In this case, my usual attack/skill triggers would fire when the mob attacks me, but they'll be only executed after running all 46 remaining commands from already fired alias 'Darkfield!' : (s;s;s;s;e;e;e;e;...).
Is there any way to kill/clear/stop the 46 remaining direction commands, so that the triggers to attack the mob can be fired once I'm attacked immediately?
Watching my character getting badly beaten, not being able to do anything before the remaining 46 'attempts' to move to somewhere, is really annoying.
Any insights would be highly appreciated.
Thanks!!
For example, the alias 'Darkfield!' runs about 50 directions (n;n;n;n;s;s;s;s;e;e;e;e.....)
which usually takes up to ~5 seconds until I'm done moving.
However, sometimes there are mobs preemptively attack me while I'm moving.
I.e.) when a mob attacks me when I moved 4 times (n;n;n;n;) from 50 direction commands of 'Darkfield'.
In this case, my usual attack/skill triggers would fire when the mob attacks me, but they'll be only executed after running all 46 remaining commands from already fired alias 'Darkfield!' : (s;s;s;s;e;e;e;e;...).
Is there any way to kill/clear/stop the 46 remaining direction commands, so that the triggers to attack the mob can be fired once I'm attacked immediately?
Watching my character getting badly beaten, not being able to do anything before the remaining 46 'attempts' to move to somewhere, is really annoying.
Any insights would be highly appreciated.
Thanks!!