So far I absolutely love MUSHclient! My question is about word wrapping and highlight strings.
No matter what I have tried, all text coming from the game wraps at one point (I think it's 80 characters). This means that some of my triggers (that would highlight long strings that would normally be one line) to highlight improperly. That is, since a wordwrap is forced, only the first "line" of the string is highlighted. Is there any way to fix the wordwrap forcing on text coming from the server?
Also, is there any way to match certain text after a trigger in a long string? (i.e., Room description is "blah blah blah blah blah blah blah. You also see blah blah blah." Is there any way to just highlight everything after "You also see"?)
Thanks!
- Jim
No matter what I have tried, all text coming from the game wraps at one point (I think it's 80 characters). This means that some of my triggers (that would highlight long strings that would normally be one line) to highlight improperly. That is, since a wordwrap is forced, only the first "line" of the string is highlighted. Is there any way to fix the wordwrap forcing on text coming from the server?
Also, is there any way to match certain text after a trigger in a long string? (i.e., Room description is "blah blah blah blah blah blah blah. You also see blah blah blah." Is there any way to just highlight everything after "You also see"?)
Thanks!
- Jim