Okay, so this isn't your "typical" connection issue; I've run through Gammon's very helpful network guide in the getting started subforum, and it doesn't address my specific problem.
Note that I DO have some idea what I'm about when it comes to configuring a network, so don't be afraid to get a bit technical. With that in mind, let me explain the trouble.
I have recently begun experiencing an issue with my connection to the MUD I currently actively play on. This issue began when I moved, and no other players report a similar issue; because I'm certain of both of these things (that the problem did not exist prior to the move), I'm convinced that the problem is local to me and does not have to do with the MUD.
My connection is broadband cable, ten megabits, pretty standard. I am running a home network, secured, through a Dlink Wireless N 300 router; the computer does, however, have a direct cable connection to the router itself (wireless signal is not a relevant issue).
Now to describe the symptoms:
I have not been experiencing any problems with any other application; only MUD connections.
The client connects to the MUD without issue, but during play, the connection will randomly drop; world output will cease. If I attempt to send a command to the world, MUSHclient will immediately realize that the connection is dead and offer to reconnect; it will not, however, pick up on the dead connection until I attempt to send a command.
I believe that it has to do with the configuration of this network, though I'm at a loss to describe what would cause this type of periodic disconnect (most network problems I'm familiar with would simply prevent me from connecting in the first place).
So can anyone help me diagnose this issue? I'd greatly appreciate it!
If anyone needs it, I can post whatever supplementary information needed. The network (currently #1 on my list of probably causes) is WPA2-secured and my desktop has a static IP on the network.
Note that I DO have some idea what I'm about when it comes to configuring a network, so don't be afraid to get a bit technical. With that in mind, let me explain the trouble.
I have recently begun experiencing an issue with my connection to the MUD I currently actively play on. This issue began when I moved, and no other players report a similar issue; because I'm certain of both of these things (that the problem did not exist prior to the move), I'm convinced that the problem is local to me and does not have to do with the MUD.
My connection is broadband cable, ten megabits, pretty standard. I am running a home network, secured, through a Dlink Wireless N 300 router; the computer does, however, have a direct cable connection to the router itself (wireless signal is not a relevant issue).
Now to describe the symptoms:
I have not been experiencing any problems with any other application; only MUD connections.
The client connects to the MUD without issue, but during play, the connection will randomly drop; world output will cease. If I attempt to send a command to the world, MUSHclient will immediately realize that the connection is dead and offer to reconnect; it will not, however, pick up on the dead connection until I attempt to send a command.
I believe that it has to do with the configuration of this network, though I'm at a loss to describe what would cause this type of periodic disconnect (most network problems I'm familiar with would simply prevent me from connecting in the first place).
So can anyone help me diagnose this issue? I'd greatly appreciate it!
If anyone needs it, I can post whatever supplementary information needed. The network (currently #1 on my list of probably causes) is WPA2-secured and my desktop has a static IP on the network.