World Events
You can put the names for subroutines (functions) that you want called for the various events below. The name must match the name of a function in your world file. For example, if you specify "OnWorldOpen" for the "open" event below, then your script should look like this (in Lua):
function OnWorldOpen ()
Note ("World has been opened")
end -- function OnWorldOpen
When it specifies that the function called must match the name of a function in your world file, is it talking about the script file that is loaded each time the world is loaded, or actually putting the file in the .mcl?
Thanks