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➜ MUSHclient
➜ Tips and tricks
➜ Why can't I run code on world close?
Why can't I run code on world close?
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Posted by
| Poromenos
Greece (1,037 posts) Bio
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Date
| Wed 06 Nov 2002 03:26 PM (UTC) |
Message
| I tried to run some code to save an array into variables, but it won't work. When i run it manually, or even on world_disconnect, it works fine. Just not on world_close. What's wrong? |
Vidi, Vici, Veni.
http://porocrom.poromenos.org/ Read it! | Top |
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Posted by
| Magnum
Canada (580 posts) Bio
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Date
| Reply #1 on Wed 06 Nov 2002 05:48 PM (UTC) |
Message
| You are talking about your main world's script file, not a plugin, correct?
Have you configured the subroutine to call in your "World Details | Scripting" configuration? |
Get my plugins here: http://www.magnumsworld.com/muds/
Constantly proving I don't know what I am doing...
Magnum. | Top |
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Posted by
| Poromenos
Greece (1,037 posts) Bio
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Date
| Reply #2 on Wed 06 Nov 2002 08:07 PM (UTC) |
Message
| Yes, i have, and it does nothing... The OnPluginClose works perfectly though, which is what i needed it for. I wrote a plugin to log equipment damage, and it's ready, apart from the help file and the MUSHClient crash when i try to color text. |
Vidi, Vici, Veni.
http://porocrom.poromenos.org/ Read it! | Top |
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Posted by
| Nick Gammon
Australia (23,158 posts) Bio
Forum Administrator |
Date
| Reply #3 on Thu 07 Nov 2002 01:57 AM (UTC) |
Message
| The world close script is executed after the world is saved, thus moving things to variables then is too late.
However in a plugin use OnPluginSaveState to do that before the plugin's state is saved. |
- Nick Gammon
www.gammon.com.au, www.mushclient.com | Top |
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Posted by
| Poromenos
Greece (1,037 posts) Bio
|
Date
| Reply #4 on Thu 07 Nov 2002 11:47 AM (UTC) |
Message
| OK, I did that and it works now :) |
Vidi, Vici, Veni.
http://porocrom.poromenos.org/ Read it! | Top |
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