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Using variables in local commands in a timer
Using variables in local commands in a timer
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Posted by
| Azcporian
(2 posts) bio
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Date
| Sun 21 Feb 2021 03:25 PM (UTC) |
Message
| I currently have a timer set up to interact with a pet every 10 minutes. They recently added items expand how you do so that I would like to add to the timer. Currently I have the timer set up with:
local commands = { "train ", "play ", "pat " }
Send ( commands [ math.random (#commands) ] .. GetVariable("Pet") )
They added a ball, stuffed toy, and a frisbee. The commands I would need to use is "train @Pet with ball|toy|frisbee" but I the other two commands play and pat would need to remain the same. I tried changing the local commands to:
local commands = { "train (GetVariable("Pet") with frisbee", "play (GetVariable("Pet")", "pat (GetVariable("Pet")" }
But I would get the error:
Compile error
World: Primary
Immediate execution
[string "Timer: "]:1: '}' expected near 'Pet'
I'm not sure how I would go about changing the timer to accomplish this. | top |
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Posted by
| Nick Gammon
Australia (22,928 posts) bio
Forum Administrator |
Date
| Reply #1 on Sun 21 Feb 2021 09:21 PM (UTC) |
Message
| How about:
local commands = { "train ", "play ", "pat " }
local toys = { "ball", "stuffed toy", "frisbee" }
Send ( commands [ math.random (#commands) ] .. GetVariable("Pet")
.. " with " .. toys [ math.random (#toys) ] )
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- Nick Gammon
www.gammon.com.au, www.mushclient.com | top |
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Posted by
| Nick Gammon
Australia (22,928 posts) bio
Forum Administrator |
Date
| Reply #2 on Sun 21 Feb 2021 09:23 PM (UTC) |
Message
| Or, to do it your way:
local commands = { "train " .. GetVariable("Pet") .. " with frisbee",
"play " .. GetVariable("Pet"),
"pat " .. GetVariable("Pet") }
Send ( commands [ math.random (#commands) ] )
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- Nick Gammon
www.gammon.com.au, www.mushclient.com | top |
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Posted by
| Nick Gammon
Australia (22,928 posts) bio
Forum Administrator |
Date
| Reply #3 on Sun 21 Feb 2021 09:25 PM (UTC) |
Message
| And to vary the toys:
local toys = { "ball", "stuffed toy", "frisbee" }
local commands = { "train " .. GetVariable("Pet") .. " with " .. toys [ math.random (#toys) ] ,
"play " .. GetVariable("Pet"),
"pat " .. GetVariable("Pet") }
Send ( commands [ math.random (#commands) ] )
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- Nick Gammon
www.gammon.com.au, www.mushclient.com | top |
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Posted by
| Nick Gammon
Australia (22,928 posts) bio
Forum Administrator |
Date
| Reply #4 on Sun 21 Feb 2021 09:27 PM (UTC) |
Message
| To make it neater:
local pet = GetVariable("Pet")
local toys = { "ball", "stuffed toy", "frisbee" }
local commands = { "train " .. pet .. " with " .. toys [ math.random (#toys) ] ,
"play " .. pet,
"pat " .. pet }
Send ( commands [ math.random (#commands) ] )
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- Nick Gammon
www.gammon.com.au, www.mushclient.com | top |
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Posted by
| Azcporian
(2 posts) bio
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Date
| Reply #5 on Mon 22 Feb 2021 05:05 AM (UTC) Amended on Mon 22 Feb 2021 05:06 AM (UTC) by Azcporian
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Message
| Thank you so much.
To be honest I never really knew what the .. before GetVariable did, so I never thought putting them after it would fix the problem. | top |
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Posted by
| Nick Gammon
Australia (22,928 posts) bio
Forum Administrator |
Date
| Reply #6 on Mon 22 Feb 2021 05:07 AM (UTC) |
Message
| In Lua .. just concatenates strings. |
- Nick Gammon
www.gammon.com.au, www.mushclient.com | top |
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