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Posted by
| Oblisgr
(123 posts) Bio
|
Date
| Wed 29 Jan 2020 12:02 AM (UTC) |
Message
| I added some line to do_wear and after that my game crashes when i m trying to wear a weapon.
it gives:
Wed Jan 29 01:55:15 2020 :: Oblisgr (127.0.0.1) has connected.
Segmentation fault (core dumped)
and the code i added is:
obj=get_obj_carry(ch, arg1);
if ( (LEARNED(ch, gsn_daggers) < 1) && obj->value[3] == 0 )
{
send_to_char("You have to practice &B[daggers] weapon skill first.&D yet.\r\n", ch);
return;
}
if ( (LEARNED(ch, gsn_swords) < 1) && obj->value[3] == 1 )
{
send_to_char("You are not studied &B[swords]&D yet.\r\n", ch);
return;
}
if ( (LEARNED(ch, gsn_greatswords) < 1) && obj->value[3] == 2 )
{
send_to_char("First you have to learn &B[greatswords]&D weapon proficiency.\r\n", ch);
return;
}
if ( (LEARNED(ch, gsn_hatchets) < 1) && obj->value[3] == 3 )
{
send_to_char("You are not studied &B[hatchets]&D yet.\r\n", ch);
return;
}
if ( (LEARNED(ch, gsn_greataxes) < 1) && obj->value[3] == 4 )
{
send_to_char("You are not studied &B[greataxes]&D yet.\r\n", ch);
return;
}
if ( (LEARNED(ch, gsn_maces) < 1) && obj->value[3] == 5 )
{
send_to_char("You are not studied &B[maces]&D yet.\r\n", ch);
return;
}
if ( (LEARNED(ch, gsn_mauls) < 1) && obj->value[3] == 6 )
{
send_to_char("You are not studied &B[mauls]&D yet.\r\n", ch);
return;
}
if ( (LEARNED(ch, gsn_polearms) < 1) && obj->value[3] == 7 )
{
send_to_char("You are not studied &B[polearms]&D yet.\r\n", ch);
return;
}
if ( (LEARNED(ch, gsn_fists) < 1) && obj->value[3] == 8 )
{
send_to_char("You are not studied &B[fists]&D yet.\r\n", ch);
return;
}
if ( (LEARNED(ch, gsn_staves) < 1) && obj->value[3] == 9 )
{
send_to_char("You are not studied &B[staves]&D yet.\r\n", ch);
return;
}
if ( (LEARNED(ch, gsn_wands) < 1) && obj->value[3] == 10 )
{
send_to_char("You are not studied &B[wands]&D yet.\r\n", ch);
return;
}
if ( (LEARNED(ch, gsn_guns) < 1) && obj->value[3] == 11 )
{
send_to_char("You are not studied &B[guns]&D yet.\r\n", ch);
return;
}
if ( (LEARNED(ch, gsn_bows) < 1) && obj->value[3] == 12 )
{
send_to_char("You are not studied &B[bows]&D yet.\r\n", ch);
return;
}
if ( (LEARNED(ch, gsn_crossbows) < 1) && obj->value[3] == 13 )
{
send_to_char("You are not studied &B[crossbows]&D yet.\r\n", ch);
return;
}
if ( (LEARNED(ch, gsn_thrown) < 1) && obj->value[3] == 14 )
{
send_to_char("You are not studied &B[thrown]&D yet.\r\n", ch);
return;
}
| Top |
|
Posted by
| Fiendish
USA (2,533 posts) Bio
Global Moderator |
Date
| Reply #1 on Wed 29 Jan 2020 05:49 AM (UTC) Amended on Wed 29 Jan 2020 05:50 AM (UTC) by Fiendish
|
Message
|
Quote: the code i added is
Code doesn't work that way. We need to know exactly where you put it and what all of the code around it is doing. |
https://github.com/fiendish/aardwolfclientpackage | Top |
|
Posted by
| Nick Gammon
Australia (23,121 posts) Bio
Forum Administrator |
Date
| Reply #2 on Wed 29 Jan 2020 05:58 AM (UTC) |
Message
| I suggest you look at: http://gammon.com.au/gdb
It will be worth getting gdb to work for you, and then you can find the exact line where it crashed. That won't necessarily tell you the exact reason for the crash, but it will put you in the right general spot.
My guess is that 'obj' or 'ch' are NULL, but the reason for that you would have to find out. |
- Nick Gammon
www.gammon.com.au, www.mushclient.com | Top |
|
Posted by
| Oblisgr
(123 posts) Bio
|
Date
| Reply #3 on Wed 29 Jan 2020 06:34 PM (UTC) |
Message
| problem solved!
changed position to obj=get_obj_carry(ch, arg1); | Top |
|
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