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 Entire forum ➜ MUSHclient ➜ Bug reports ➜ Problem with Mush_Teleport script

Problem with Mush_Teleport script

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Posted by Vanidor   USA  (23 posts)  Bio
Date Mon 15 Oct 2012 07:49 PM (UTC)
Message
Sorry 'bout that Mike...

Odd thing about "it uses VBScript...maybe it isn't installed" ...is, it's been working fine since I first loaded MushClient...YEARS ago, it just recently/suddenly started giving the error, but I'll look into VB not being installed.
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Posted by Twisol   USA  (2,257 posts)  Bio
Date Reply #1 on Mon 15 Oct 2012 10:46 PM (UTC)

Amended on Mon 15 Oct 2012 10:47 PM (UTC) by Twisol

Message
Context, for those just now tuning in:

http://www.gammon.com.au/forum/bbshowpost.php?bbsubject_id=9744
Vanidor said:
I'm getting a similar bit with the MUSH-Teleport plugin:

[WARNING] C:\Users[USER NAME]\Documents\MUSHclient\worlds\plugins\mush_teleport.xml
Line 197: Could not initialise script engine (Cannot load)
loading scripting engine
World: Shangrila - Alteus
Error -2147221164 occurred when loading scripting engine:

Class not registered


I'm not sure exactly when it started, I just went to log into my normal game one day and got that... I haven't changed anything...other than the display I was using <monitor going on fritz, moved 'puter to HDTV>

I even just now re-downloaded the script, on the off chance that the script itself somehow got messed up, so installed a fresh, pure copy...but getting the same error with it.

My OS is Win 7 Ultimate 64-bit
Mush
Client version is: 4.81

'Soludra' on Achaea

Blog: http://jonathan.com/
GitHub: http://github.com/Twisol
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Posted by Fiendish   USA  (2,535 posts)  Bio   Global Moderator
Date Reply #2 on Tue 16 Oct 2012 01:35 AM (UTC)
Message
Quote:
Context, for those just now tuning in:

Thanks, Twisol. Now who's Mike?

https://github.com/fiendish/aardwolfclientpackage
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Posted by Vanidor   USA  (23 posts)  Bio
Date Reply #3 on Tue 16 Oct 2012 05:04 AM (UTC)
Message
Fiendish said:

Quote:
Context, for those just now tuning in:

Thanks, Twisol. Now who's Mike?


*groans* I was distracted....shoulda been Nick. :P. *goes & puts himself in the Box of Shame (TM - precociouscomic.com)
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Posted by Vanidor   USA  (23 posts)  Bio
Date Reply #4 on Sat 15 Dec 2012 05:18 AM (UTC)
Message
Alright...slowly getting things fixed, I think... I had a look at the .xml for the mush teleport script... it was completely messed up...IE: instead of set up the way it SHOULD have been...
- %b-%d-%Y.txt
everything --><!Was put together><!like this and crap.

No neat and tidy outline..Have NO idea how that interesting thing happened... Now what I'm running into, after copy & pasting the STOCK script format into place over that horrid Wall 'O Text and getting it all pretty again..When running it I'm getting the following:
Line 17: Element name must start with letter or underscore, but starts with "-" (Cannot load)

I've looked over the script and doen an Alt-F search for "-" but it only finds the ones in the --> arrows, and the dash line for listing the available teleport points.. What am I missing?
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Posted by Fiendish   USA  (2,535 posts)  Bio   Global Moderator
Date Reply #5 on Sat 15 Dec 2012 06:09 PM (UTC)
Message
Quote:
everything --><!Was put together><!like this and crap.

No neat and tidy outline..Have NO idea how that interesting thing happened


Probably just the difference between how different programs handle <CR> vs <LF> vs <CR><LF> for line breaks. Try using a smarter editor like SciTE.

Quote:
What am I missing?
You messed up your copy/paste, because the one I have loads fine.

https://github.com/fiendish/aardwolfclientpackage
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