Quote: Context-sensitive spell checking. For example, checking that the very first word on a line is a valid MUD command. For instance, I might be replying to a tell from you and type "Certainly" but forget to put "say" in front of it. Now "certainly" passes the spell check, but fails the check "is this a valid MUD command?".
On that note don't forget the check for AutoSay...
As well as a table of all commands that the line could start with, and also don't forget to make it case sensitive if desired, because some commands like say, and SAY, and Say, of course work differently on different muds/mushes.
Just my 2 cents, I just cant wait for this to be finished, as this would be a real time saver when I do get back into my SerenityMUSH. I would probably use it more along the lines of a command checker, and less of a spell checker, as I never have spelling trouble, well if you ask someone that uses American English and not British, nor Aussie English.
I also love the idea of on-the-fly replacement, as well as the popup syntax help, that would really be nice if I could log all of the MUSH commands/coding commands and then create a help popup when I have the need to read a help file, and save the server a few Kb in transmission, although this does not matter in this day an age, but it still could slow the players down a little less :)
-Onoitsu2 |