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➜ Area Editor
➜ Suggestions
➜ Mob copying/duplication across areas?
Mob copying/duplication across areas?
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Posted by
| Gatewaysysop2
USA (146 posts) Bio
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Date
| Sat 07 Aug 2004 09:29 PM (UTC) |
Message
| Nick,
Just a quick suggestion here, maybe it'll be of some use for future revisions. I have gotten much good use from the mob duplication, especially the duplication of mobprogs, but what I think would be useful is to expand this feature so that it works across area files.
What I mean is having it setup so that if you have multiple area files open you could duplicate a mob (or item, perhaps other things) from one file into another. I often find that setting up one mob is useful as a template for creating similar ones without having to go through the whole 9 yards again. If I wanted a similar mob in another area I was working on, it would be nice to be able to open them both and just copy the mob from area A to area B, rather than being limited to simply duplicating it within its own area. Does that make sense?
Anyway, just a suggestion that I felt like throwing out there. Make no mistake though, AE is already great as is, and I have no complaints as is. :) |
"The world of men is dreaming, it has gone mad in its sleep, and a snake is strangling it, but it can't wake up." -D.H. Lawrence | Top |
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Posted by
| Nick Gammon
Australia (23,133 posts) Bio
Forum Administrator |
Date
| Reply #1 on Mon 09 Aug 2004 12:47 AM (UTC) |
Message
| Good idea, added as suggestion #526. |
- Nick Gammon
www.gammon.com.au, www.mushclient.com | Top |
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Posted by
| Gatewaysysop2
USA (146 posts) Bio
|
Date
| Reply #2 on Mon 09 Aug 2004 07:50 AM (UTC) |
Message
| Woo Hoo!
Thanks Nick. :-) |
"The world of men is dreaming, it has gone mad in its sleep, and a snake is strangling it, but it can't wake up." -D.H. Lawrence | Top |
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