Hi, I'm not sure if this is the right forum to ask, but I think it can be moved either way.
I've been using Mushclient for many years and haven't had any problems until now. The issue is that I recently started playing a MUD in Spanish that uses UTF-8 encoding. Specifically, it's Petriamud.
The first difficulty I encountered was with the character encoding, as letters like á, é, ´í, and ñ appeared incorrectly. To resolve this, I enabled UTF-8 in the settings and added the Translate_ISO_TO_UTF8 plugin by lostsnow. This partially solved the problem; I say partially because when I tried to copy text to create a trigger and paste it into the trigger field, if the trigger contained special characters, they appeared incorrectly encoded.
The next thing I thought of was a more drastic solution, which was to directly convert all input and output from UTF-8 to ISO and from ISO to UTF-8. This allowed me to paste the triggers correctly.
The problem is that this wasn't a good solution, because in addition to not seeing some symbols that the MUD sends as emojis, the worst part is that the direct solution I applied caused content to not be received correctly via GMCP and MSDP.
I'd like to know if there's a solution for this or if there are plans to update the client to improve compatibility with these kinds of cases.
Thank you very much.
I've been using Mushclient for many years and haven't had any problems until now. The issue is that I recently started playing a MUD in Spanish that uses UTF-8 encoding. Specifically, it's Petriamud.
The first difficulty I encountered was with the character encoding, as letters like á, é, ´í, and ñ appeared incorrectly. To resolve this, I enabled UTF-8 in the settings and added the Translate_ISO_TO_UTF8 plugin by lostsnow. This partially solved the problem; I say partially because when I tried to copy text to create a trigger and paste it into the trigger field, if the trigger contained special characters, they appeared incorrectly encoded.
The next thing I thought of was a more drastic solution, which was to directly convert all input and output from UTF-8 to ISO and from ISO to UTF-8. This allowed me to paste the triggers correctly.
The problem is that this wasn't a good solution, because in addition to not seeing some symbols that the MUD sends as emojis, the worst part is that the direct solution I applied caused content to not be received correctly via GMCP and MSDP.
I'd like to know if there's a solution for this or if there are plans to update the client to improve compatibility with these kinds of cases.
Thank you very much.