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➜ MUSHclient
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➜ Alias setting an alias with multiple commands
Alias setting an alias with multiple commands
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Posted by
| Winddancer
(26 posts) Bio
|
Date
| Sat 05 Nov 2022 12:23 AM (UTC) Amended on Sat 05 Nov 2022 12:24 AM (UTC) by Winddancer
|
Message
| Sorry to be a bother again...
What I want to accomplish:
a) triggering a list of commands upon an attack message
b) setting up variations for the list of commands
E.g. Upon the message that I hit my opponent, I want to execute a list of special attacks, depending on a variable I set before.
When doing normal combat I want to use the specials impale, elbow, knee, headbutt and kick. This sequence of specials I would call "simpale".
When doing combat in heavy armour, e.g. I don't want to do leg attacks, as I may fail, fall to the ground and be a tempting target. Therefore my list of specials would only be impale, elbow and headbutt. This different sequence of specials I would call "snlimpale"
These sequences shall be triggered by "You smash*", "You thrust*" and "You swing*".
<alias
match="simpale"
enabled="y"
expand_variables="y"
group="specials"
send_to="12"
sequence="100"
>
<send>SetVariable("myspecialname" , "v_simpale")
</send>
</alias>
<alias
match="simpale"
enabled="y"
expand_variables="y"
group="specials"
send_to="12"
sequence="100"
>
<send>SetVariable("myspecialname" , "v_snlimpale")
</send>
</alias>
<alias
match="callSpecial"
enabled="y"
expand_variables="y"
group="specials"
send_to="12"
sequence="100"
>
<send>temp = GetVariable("@myspecialname")
if (temp = "v_simpale") then
Send("impale")
Send("elbow")
Send("knee")
Send("headbutt")
Send("kick")
end if
if (temp = "v_snlimpale") then
Send("impale")
Send("elbow")
Send("headbutt")
end if
</send>
</alias>
<trigger
enabled="y"
group="Specials"
match="You thrust*"
send_to="12"
sequence="100"
>
<send>callSpecial</send>
</trigger>
<trigger
enabled="y"
group="Specials"
match="You smash*"
send_to="12"
sequence="100"
>
<send>callSpecial</send>
</trigger>
<trigger
enabled="y"
group="Specials"
match="You swing*"
send_to="12"
sequence="100"
>
<send>callSpecial</send>
</trigger>
And I am getting the following error message:
[string "Trigger: "]:1: '=' expected near '<eof>'
| Top |
|
Posted by
| Nick Gammon
Australia (23,070 posts) Bio
Forum Administrator |
Date
| Reply #1 on Sat 05 Nov 2022 01:39 AM (UTC) |
Message
| First, if you are expanding variables you don't need the "@" sign.
Quote:
temp = GetVariable("@myspecialname")
Either do:
Or:
temp = GetVariable("myspecialname")
Second, to call an alias from another alias you "send to execute" (10) not "send to script" (12). |
- Nick Gammon
www.gammon.com.au, www.mushclient.com | Top |
|
Posted by
| Winddancer
(26 posts) Bio
|
Date
| Reply #2 on Sat 05 Nov 2022 09:09 AM (UTC) Amended on Sat 05 Nov 2022 09:33 AM (UTC) by Winddancer
|
Message
| Must be still doing something wrong.
Set the alias "callSpecial" to send to execute, as suggested, but getting this outpit instead:
You smash your short wooden spear at the furry blue male gremlin's head and bruise his head severely, leaving an open wound. -- here the trigger calls the callSpecial alias.
temp = v_simpale
Note ("Found myspecialname " .. "v_simpale")
if (temp = "v_simpale") then
Send("impale")
Send("elbow")
Send("knee")
Send("headbutt")
Send("kick")
end if
if (temp = "v_snlimpale") then
Send("impale")
Send("elbow")
Send("headbutt")
end if -- all 14 lines of the callSpecial alias are displayed as userinput, even though I did set the alias to send to execute as suggested.
The furry blue male gremlin's wounds stopped bleeding.
The furry blue male gremlin died.
You killed the furry blue male gremlin.
What?
What?
What?
What?
What?
What?
What?
What?
What?
What?
What?
What?
What?
What? -- 14 times, once for each line in the callSpecial alias
Oh, and here the relevant trigger/alias entries, just to verify ..
<trigger
enabled="y"
group="Specials"
match="You smash your*"
send_to="10"
sequence="100"
>
<send>callSpecial</send>
</trigger>
<alias
match="simpale"
enabled="y"
expand_variables="y"
group="specials"
send_to="12"
sequence="100"
>
<send>SetVariable("myspecial" , "impale")
SetVariable("myspecialname" , "v_simpale")
</send>
</alias>
<alias
match="callSpecial"
enabled="y"
expand_variables="y"
group="specials"
send_to="10"
sequence="100"
>
<send>temp = @myspecialname
Note ("Found myspecialname " .. "@myspecialname")
if (temp = "v_simpale") then
Send("impale")
Send("elbow")
Send("knee")
Send("headbutt")
Send("kick")
end if
if (temp = "v_snlimpale") then
Send("impale")
Send("elbow")
Send("headbutt")
end if
</send>
</alias>
Did I set the "send to execute" in the wrong object?
Because, when I set the "callSpecial" alias to sent to script I get this indead:
You thrust your short wooden spear at the big-eared blue female gremlin's head and drill it very deep into her head, causing a nasty, deep wound.
Compile error
World: Geas_Kylar
Immediate execution
[string "Alias: "]:3: ')' expected near '='
| Top |
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Posted by
| AdInfinitum
(74 posts) Bio
|
Date
| Reply #3 on Mon 07 Nov 2022 07:24 PM (UTC) |
Message
|
Winddancer said:
Must be still doing something wrong.
if (temp = "v_simpale") then
...
if (temp = "v_snlimpale") then
Did I set the "send to execute" in the wrong object?
Because, when I set the "callSpecial" alias to sent to script I get this indead:
You thrust your short wooden spear at the big-eared blue female gremlin's head and drill it very deep into her head, causing a nasty, deep wound.
Compile error
World: Geas_Kylar
Immediate execution
[string "Alias: "]:3: ')' expected near '='
When you are comparing values, you must use "==" and not "=". A single "=" means you are setting the value. "==" is comparing values. | Top |
|
Posted by
| Nick Gammon
Australia (23,070 posts) Bio
Forum Administrator |
Date
| Reply #4 on Mon 07 Nov 2022 07:32 PM (UTC) |
Message
| The alias which just consists of "callSpecial" is the one which should send-to-execute.
The one with Lua code in it should still be send to script, because it is a script. |
- Nick Gammon
www.gammon.com.au, www.mushclient.com | Top |
|
Posted by
| Winddancer
(26 posts) Bio
|
Date
| Reply #5 on Mon 07 Nov 2022 08:31 PM (UTC) Amended on Mon 07 Nov 2022 08:47 PM (UTC) by Winddancer
|
Message
| Ok... callSpecial is send-to-script, and the You smash trigger is send-to-execute.
<trigger
enabled="y"
group="Specials"
match="You smash your*"
send_to="10"
sequence="100"
>
<send>callSpecial</send>
</trigger>
<alias
match="callSpecial"
enabled="y"
expand_variables="y"
group="specials"
send_to="12"
sequence="100"
>
<send>temp = @myspecialname
Note ("Found myspecialname " .. "@myspecialname")
if (temp == "v_simpale") then
Send("impale")
Send("elbow")
Send("knee")
Send("headbutt")
Send("kick")
end -- if
if (temp == "v_snlimpale") then
Send("impale")
Send("elbow")
Send("headbutt")
end -- if
</send>
</alias>
Still getting a Compile error:
Compile error
World: Geas_Kylar
Immediate execution
[string "Alias: "]:10: unexpected symbol near 'if'
Seems the first if is handled fine, the second is not. | Top |
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Posted by
| AdInfinitum
(74 posts) Bio
|
Date
| Reply #6 on Mon 07 Nov 2022 08:39 PM (UTC) |
Message
|
'end if' is not valid in Lua syntax. It simply is just 'end'. If you are wanting to comment that it's the end of the if block, you can do: end -- if. | Top |
|
Posted by
| Winddancer
(26 posts) Bio
|
Date
| Reply #7 on Mon 07 Nov 2022 09:25 PM (UTC) |
Message
| replaced the
with
Problem persists | Top |
|
Posted by
| Nick Gammon
Australia (23,070 posts) Bio
Forum Administrator |
Date
| Reply #8 on Tue 08 Nov 2022 06:18 AM (UTC) |
Message
|
Assuming myspecialname contains some kind of name, you should be quoting it:
|
- Nick Gammon
www.gammon.com.au, www.mushclient.com | Top |
|
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